Blending queues now working

This commit is contained in:
viktorljung
2016-03-03 17:48:25 +01:00
parent 8957b0b464
commit a3494b92c8
11 changed files with 554 additions and 378 deletions
@@ -13,9 +13,9 @@ struct AutoAnimationBlend : Event
std::string NodeName;
double Duration = 0.0;
double Delay = 0.0;
double AnimationSpeed = 1.0;
bool Start = false;
bool Reverse = false;
bool Restart = false;
EntityWrapper AnimationEntity = EntityWrapper::Invalid;