Blending queues now working
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@@ -0,0 +1,195 @@
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#include "Rendering/AutoBlendQueue.h"
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void AutoBlendQueue::Insert(AutoBlendJob autoBlendJob)
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{
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if(!autoBlendJob.RootNode.HasComponent("Model")) {
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return;
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}
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AutoblendNode blendNode;
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blendNode.BlendJob = autoBlendJob;
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blendNode.StartTime = autoBlendJob.Delay;
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blendNode.EndTime = autoBlendJob.Delay + autoBlendJob.Duration;
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if (autoBlendJob.AnimationEntity.Valid()) {
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if (autoBlendJob.AnimationEntity.HasComponent("Animation")) {
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Model* model;
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try {
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model = ResourceManager::Load<::Model, true>((std::string)autoBlendJob.RootNode["Model"]["Resource"]);
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} catch (const std::exception&) {
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return;
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}
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Skeleton* skeleton = model->m_RawModel->m_Skeleton;
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if (skeleton == nullptr) {
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return;
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}
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const Skeleton::Animation* animation = skeleton->GetAnimation((std::string)autoBlendJob.AnimationEntity["Animation"]["AnimationName"]);
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if (animation == nullptr) {
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return;
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}
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double AnimationDuration = 0.0;
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double animationSpeed = (double)autoBlendJob.AnimationEntity["Animation"]["Speed"];
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double animationTime = (double)autoBlendJob.AnimationEntity["Animation"]["Time"];
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if ((bool)autoBlendJob.AnimationEntity["Animation"]["Reverse"]) {
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AnimationDuration = (animation->Duration * animationSpeed) - (animation->Duration - animationTime);
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} else {
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AnimationDuration = (animation->Duration * animationSpeed) - animationTime;
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}
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LOG_INFO("Animation Duration %f", AnimationDuration);
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blendNode.StartTime += AnimationDuration;
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blendNode.EndTime += AnimationDuration;
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if (m_BlendQueue.size() == 0) {
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m_BlendQueue.push_back(blendNode);
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} else {
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for (auto it = m_BlendQueue.begin(); it != m_BlendQueue.end(); it++) {
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auto next = std::next(it, 1);
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if (next != m_BlendQueue.end()) {
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if (it->StartTime >= blendNode.StartTime && next->StartTime <= blendNode.StartTime) {
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LOG_INFO("Inserted %s between %s and %s", blendNode.BlendJob.BlendInfo.NodeName.c_str(), it->BlendJob.BlendInfo.NodeName.c_str(), next->BlendJob.BlendInfo.NodeName.c_str());
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m_BlendQueue.insert(next, blendNode);
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return;
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}
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} else if(it->StartTime > blendNode.StartTime){
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LOG_INFO("Inserted %s after %s", blendNode.BlendJob.BlendInfo.NodeName.c_str(), it->BlendJob.BlendInfo.NodeName.c_str());
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m_BlendQueue.push_front(blendNode);
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return;
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} else if (it->StartTime <= blendNode.StartTime) {
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LOG_INFO("Inserted %s after %s", blendNode.BlendJob.BlendInfo.NodeName.c_str(), it->BlendJob.BlendInfo.NodeName.c_str());
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m_BlendQueue.push_back(blendNode);
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return;
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}
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}
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}
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}
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}
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LOG_INFO("Cleared BlendQueue and inserted %s", blendNode.BlendJob.BlendInfo.NodeName.c_str());
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m_BlendQueue.clear();
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m_BlendQueue.push_back(blendNode);
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}
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void AutoBlendQueue::UpdateTime(double dt)
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{
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for (auto it = m_BlendQueue.begin(); it != m_BlendQueue.end();) {
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it->EndTime -= dt;
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it->StartTime -= dt;
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if (it->EndTime < 0) {
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it = m_BlendQueue.erase(it);
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} else {
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it++;
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}
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}
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}
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void AutoBlendQueue::PrintQueue()
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{
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for (auto it = m_BlendQueue.begin(); it != m_BlendQueue.end(); it++) {
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LOG_INFO("Start: %f End: %f \t %s", it->StartTime, it->EndTime, it->BlendJob.BlendInfo.NodeName.c_str());
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}
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}
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bool AutoBlendQueue::HasActiveBlendJob()
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{
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if(m_BlendQueue.empty()) {
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return false;
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} else {
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AutoblendNode blendNode = m_BlendQueue.front();
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if (blendNode.StartTime <= 0) {
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AutoBlendJob blendJob = blendNode.BlendJob;
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if (!blendJob.RootNode.Valid()) {
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m_BlendQueue.pop_front();
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return false;
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}
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if (!blendJob.RootNode.HasComponent("Model")) {
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m_BlendQueue.pop_front();
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return HasActiveBlendJob();
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}
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Model* model;
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try {
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model = ResourceManager::Load<::Model, true>(blendJob.RootNode["Model"]["Resource"]);
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} catch (const std::exception&) {
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m_BlendQueue.pop_front();
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return HasActiveBlendJob();
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}
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Skeleton* skeleton = model->m_RawModel->m_Skeleton;
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if (skeleton == nullptr) {
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m_BlendQueue.pop_front();
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return HasActiveBlendJob();
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}
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if (skeleton->BlendTrees.find(blendJob.RootNode) != skeleton->BlendTrees.end()) {
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return true;
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} else {
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m_BlendQueue.pop_front();
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return HasActiveBlendJob();
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}
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} else {
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return false;
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}
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}
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}
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std::shared_ptr<BlendTree> AutoBlendQueue::GetBlendTree()
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{
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AutoblendNode blendNode = m_BlendQueue.front();
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AutoBlendJob blendJob = blendNode.BlendJob;
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if (!blendJob.RootNode.Valid()) {
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m_BlendQueue.pop_front();
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return false;
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}
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if (!blendJob.RootNode.HasComponent("Model")) {
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return nullptr;
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}
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Model* model;
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try {
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model = ResourceManager::Load<::Model, true>(blendJob.RootNode["Model"]["Resource"]);
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} catch (const std::exception&) {
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return nullptr;
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}
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Skeleton* skeleton = model->m_RawModel->m_Skeleton;
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if (skeleton == nullptr) {
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return nullptr;
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}
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if (skeleton->BlendTrees.find(blendJob.RootNode) != skeleton->BlendTrees.end()) {
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return skeleton->BlendTrees.at(blendJob.RootNode);
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} else {
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return nullptr;
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}
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}
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AutoBlendQueue::AutoBlendJob& AutoBlendQueue::GetActiveBlendJob()
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{
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AutoblendNode& blendNode = m_BlendQueue.front();
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blendNode.BlendJob.CurrentTime = -blendNode.StartTime;
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return blendNode.BlendJob;
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}
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