Merge branch 'master' into Dirtybit

# Conflicts:
#	include/Engine/Rendering/ExplosionEffectJob.h
#	src/Game/Systems/ExplosionEffectSystem.cpp
This commit is contained in:
William Moberg
2016-03-12 17:59:50 +01:00
16 changed files with 8401 additions and 8295 deletions
@@ -3,6 +3,7 @@
#include "Common.h"
#include "Core/System.h"
#include "Engine/GLM.h"
class ExplosionEffectSystem : public PureSystem
{
+2
View File
@@ -24,6 +24,7 @@ public:
private:
IRenderer* m_Renderer;
void OpenSubMenu(const Events::InputCommand& e);
void OpenDropDown(const Events::InputCommand& e);
EventRelay<MainMenuSystem, Events::ButtonClicked> m_EClicked;
bool OnButtonClick(const Events::ButtonClicked& e);
@@ -36,6 +37,7 @@ private:
std::string m_CurrentCommand = "";
EntityWrapper m_OpenSubMenu = EntityWrapper::Invalid;
EntityWrapper m_DropDown = EntityWrapper::Invalid;
};