diff --git a/resources/Schema/Entities/Player.xml b/resources/Schema/Entities/Player.xml
index e81ec5aa..d365c0ee 100644
--- a/resources/Schema/Entities/Player.xml
+++ b/resources/Schema/Entities/Player.xml
@@ -2,12 +2,12 @@
-
+
@@ -20,7 +20,7 @@
-
+
@@ -101,12 +101,19 @@
+
+ true
+
+ 3.7999999523162842
+
+ true
+
- Models/AssaultWeapon.mesh
+ Models/AssaultWeaponRed.mesh
-
+
@@ -141,7 +148,7 @@
Hold Pos
-
+
1
diff --git a/resources/Schema/Entities/QualityAssurance.xml b/resources/Schema/Entities/QualityAssurance.xml
index c711d5dd..55e67c9b 100644
--- a/resources/Schema/Entities/QualityAssurance.xml
+++ b/resources/Schema/Entities/QualityAssurance.xml
@@ -40,7 +40,7 @@
-
+
@@ -105,7 +105,7 @@
-
+
@@ -122,7 +122,7 @@
Run
-
+
1
@@ -138,7 +138,7 @@
Walk
-
+
1
@@ -188,7 +188,7 @@
-
+
@@ -196,7 +196,7 @@
Run
-
+
1
@@ -237,7 +237,7 @@
-
+
@@ -301,7 +301,7 @@
-
+
@@ -333,7 +333,7 @@
-
+
@@ -683,7 +683,7 @@
-
+
@@ -730,7 +730,7 @@
-
+
@@ -790,7 +790,7 @@
-
+
@@ -837,7 +837,7 @@
-
+
@@ -883,7 +883,7 @@
-
+
@@ -930,7 +930,7 @@
-
+
@@ -977,7 +977,7 @@
-
+
@@ -1304,7 +1304,7 @@
Models/Core/UnitCube.mesh
-
+
@@ -1332,7 +1332,7 @@
Models/Core/UnitCube.mesh
-
+
@@ -1374,7 +1374,7 @@
-
+
@@ -1383,7 +1383,7 @@
true
- 2.6005657651057277
+ 0.016748705294958199
3.7999999523162842
true
@@ -1430,7 +1430,7 @@
-
+
@@ -1439,7 +1439,7 @@
- 1.1504741652238408
+ 0.96672645330102114
Models/Assault.mesh
@@ -1482,7 +1482,7 @@
-
+
@@ -1490,14 +1490,14 @@
Walk
-
+
1
true
- 0.43378409460495959
+ 0.51665750859842774
true
diff --git a/resources/Schema/Entities/RayBlue.xml b/resources/Schema/Entities/RayBlue.xml
index 3b985a7e..4a0bb9d4 100644
--- a/resources/Schema/Entities/RayBlue.xml
+++ b/resources/Schema/Entities/RayBlue.xml
@@ -7,7 +7,8 @@
Models/CylinderBullet.mesh
-
+
+ true
diff --git a/resources/Schema/Entities/RayRed.xml b/resources/Schema/Entities/RayRed.xml
index df563476..e69df489 100644
--- a/resources/Schema/Entities/RayRed.xml
+++ b/resources/Schema/Entities/RayRed.xml
@@ -7,7 +7,8 @@
Models/CylinderBullet.mesh
-
+
+ true
diff --git a/src/Engine/Rendering/PickingPass.cpp b/src/Engine/Rendering/PickingPass.cpp
index 792539f8..3a86dd60 100644
--- a/src/Engine/Rendering/PickingPass.cpp
+++ b/src/Engine/Rendering/PickingPass.cpp
@@ -75,9 +75,9 @@ void PickingPass::Draw(RenderScene& scene)
m_EntityColors[std::make_tuple(pickInfo.Entity, pickInfo.World, pickInfo.Camera)] = glm::ivec2(pickColor[0], pickColor[1]);
if (m_ColorCounter[0] > 255) {
m_ColorCounter[0] = 0;
- m_ColorCounter[1] += 5;
+ m_ColorCounter[1] += 1;
} else {
- m_ColorCounter[0] += 50;
+ m_ColorCounter[0] += 1;
}
}
@@ -121,9 +121,9 @@ void PickingPass::Draw(RenderScene& scene)
m_EntityColors[std::make_tuple(pickInfo.Entity, pickInfo.World, pickInfo.Camera)] = glm::ivec2(pickColor[0], pickColor[1]);
if (m_ColorCounter[0] > 255) {
m_ColorCounter[0] = 0;
- m_ColorCounter[1] += 5;
+ m_ColorCounter[1] += 1;
} else {
- m_ColorCounter[0] += 50;
+ m_ColorCounter[0] += 1;
}
}