Fixes #66 warnings
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@@ -64,7 +64,7 @@ void CapturePointSystem::UpdateComponent(EntityWrapper& capturePointEntity, Comp
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std::map<std::string, int> nextPossibleCapturePoint;
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nextPossibleCapturePoint["Red"] = -1;
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nextPossibleCapturePoint["Blue"] = -1;
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for (size_t i = 0; i < m_NumberOfCapturePoints; i++)
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for (int i = 0; i < m_NumberOfCapturePoints; i++)
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{
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if (m_CapturePointNumberToEntityMap[i].HasComponent("Team")) {
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continue;
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@@ -93,7 +93,7 @@ void CapturePointSystem::UpdateComponent(EntityWrapper& capturePointEntity, Comp
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//reset timers and reset the bool that triggers this
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if (m_ResetTimers) {
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for (size_t i = 0; i < m_NumberOfCapturePoints; i++)
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for (int i = 0; i < m_NumberOfCapturePoints; i++)
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{
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ComponentWrapper& capturePoint = m_CapturePointNumberToEntityMap[i]["CapturePoint"];
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if ((int)capturePoint["CapturePointNumber"] != nextPossibleCapturePoint["Red"] &&
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@@ -30,7 +30,7 @@ EntityWrapper SpawnerSystem::Spawn(EntityWrapper spawner, EntityWrapper parent /
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if (spawnPoints.size() > 1) {
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static std::random_device randomDevice;
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static std::mt19937 randomGenerator(randomDevice());
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std::uniform_int_distribution<> distribution(0, std::distance(spawnPoints.begin(), spawnPoints.end()) - 1);
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std::uniform_int_distribution<> distribution(0, static_cast<int>(std::distance(spawnPoints.begin(), spawnPoints.end())) - 1);
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auto randomSpawnPointIt = spawnPoints.begin();
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std::advance(randomSpawnPointIt, distribution(randomGenerator));
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spawnPoint = *randomSpawnPointIt;
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