From a550b6077e0daae83d0997148d275d91195283c1 Mon Sep 17 00:00:00 2001 From: stiffly Date: Fri, 18 Dec 2015 14:25:55 +0100 Subject: [PATCH] Re-enabled InputCommand debugging info in console --- src/Engine/Input/InputProxy.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Engine/Input/InputProxy.cpp b/src/Engine/Input/InputProxy.cpp index ad589df3..c3e4d669 100644 --- a/src/Engine/Input/InputProxy.cpp +++ b/src/Engine/Input/InputProxy.cpp @@ -62,7 +62,7 @@ void InputProxy::Process() e.Command = command; e.Value = currentValue; m_EventBroker->Publish(e); - //LOG_DEBUG("Input: Published command %s=%f for player %i", e.Command.c_str(), e.Value, e.PlayerID); + LOG_DEBUG("Input: Published command %s=%f for player %i", e.Command.c_str(), e.Value, e.PlayerID); m_LastCommandValues[command] = currentValue; } } @@ -78,7 +78,7 @@ void InputProxy::Process() } //e.Value = std::max(-1.f, std::min(e.Value, 1.f)); m_EventBroker->Publish(e); - //LOG_DEBUG("Input: Published command %s=%f for player %i", e.Command.c_str(), e.Value, e.PlayerID); + LOG_DEBUG("Input: Published command %s=%f for player %i", e.Command.c_str(), e.Value, e.PlayerID); } m_CommandQueue.clear(); }