WIP, multithreaded loading based on exceptions, very slow probably.

This commit is contained in:
William Moberg
2016-01-13 10:58:31 +01:00
parent 49884d7e60
commit a58cc33ed0
5 changed files with 178 additions and 52 deletions
+1
View File
@@ -4,6 +4,7 @@
Game::Game(int argc, char* argv[])
{
ResourceManager::AssertIsMainThread();
ResourceManager::RegisterType<ConfigFile>("ConfigFile");
ResourceManager::RegisterType<Model>("Model");
ResourceManager::RegisterType<Texture>("Texture");