Merge branch 'Networking' of github.com:teamfisk/TacticalZ into Networking
# Conflicts: # include/Game/InterpolationSystem.h # src/Game/InterpolationSystem.cpp
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@@ -12,9 +12,11 @@
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#include "Network/EInterpolate.h"
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class InterpolationSystem : public PureSystem
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{
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struct Transform {
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struct Transform
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{
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glm::vec3 Position;
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glm::vec3 Scale;
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glm::vec3 Orientation;
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