Merge remote-tracking branch 'origin/master' into EditorUsefulness
# Conflicts: # include/Engine/Collision/CollidableOctreeSystem.h # include/Engine/Collision/CollisionSystem.h # include/Engine/Collision/TriggerSystem.h # include/Engine/Rendering/RenderSystem.h # include/Game/Systems/PlayerSystem.h # resources/Schema/Components/Physics.xsd # resources/Schema/Types/Entity.xsd # src/Engine/Rendering/RenderSystem.cpp # src/Engine/Rendering/Renderer.cpp # src/Game/Game.cpp # src/Game/Systems/HealthSystem.cpp # src/Game/Systems/PlayerSystem.cpp # src/Tests/OctTreeTestGameClass.cpp
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@@ -12,6 +12,7 @@
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#include "RenderJob.h"
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#include "ModelJob.h"
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#include "PointLightJob.h"
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#include "DirectionalLightJob.h"
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/*
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@@ -53,6 +54,7 @@ struct RenderScene
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::Camera* Camera = nullptr;
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std::list<std::shared_ptr<RenderJob>> ForwardJobs;
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std::list<std::shared_ptr<RenderJob>> PointLightJobs;
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std::list<std::shared_ptr<RenderJob>> DirectionalLightJobs;
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Rectangle Viewport;
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bool ClearDepth = false;
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@@ -60,6 +62,7 @@ struct RenderScene
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{
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ForwardJobs.clear();
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PointLightJobs.clear();
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DirectionalLightJobs.clear();
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}
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};
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