Merge branch 'master' into Movement
# Conflicts: # include/Engine/Network/Client.h # resources/DefaultConfig.ini # resources/Schema/Entities/OverwatchCamera.xml # resources/Schema/Types/Entity.xsd
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@@ -85,4 +85,7 @@ NumIterations=2
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NumIterations=4
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[GLOW3]
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NumIterations=6
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NumIterations=6
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[MSAA]
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Level = 0;
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