Merge branch 'master' into Movement
# Conflicts: # include/Engine/Network/Client.h # resources/DefaultConfig.ini # resources/Schema/Entities/OverwatchCamera.xml # resources/Schema/Types/Entity.xsd
This commit is contained in:
@@ -68,6 +68,7 @@
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<xs:include schemaLocation="Components/NetworkComponent.xsd"/>
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<xs:include schemaLocation="Components/ServerIdentity.xsd"/>
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<xs:include schemaLocation="Components/ServerList.xsd"/>
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<xs:include schemaLocation="Components/Unpickable.xsd"/>
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<xs:include schemaLocation="Components/ConfigBtnResolution.xsd"/>
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<xs:include schemaLocation="Components/ConfigBtnFloat.xsd"/>
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<xs:include schemaLocation="Components/EndScreen.xsd"/>
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@@ -10,5 +10,6 @@
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<KeepRatioY>false</KeepRatioY>
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<KeepRatio>false</KeepRatio>
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<Linear>true</Linear>
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<ClampToBorder>false</ClampToBorder>
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<BlurBackground>false</BlurBackground>
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</Sprite>
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@@ -39,6 +39,9 @@
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<xs:element name="Linear" type="t:bool" minOccurs="0">
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<xs:annotation><xs:documentation>If it should use Linear or Nearest sampling method.</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="ClampToBorder" type="t:bool" minOccurs="0">
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<xs:annotation><xs:documentation>If it should clamp to border or repeat the texture.</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="BlurBackground" type="t:bool" minOccurs="0">
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<xs:annotation><xs:documentation>Wether the background should be blurred begind this sprite.</xs:documentation></xs:annotation>
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</xs:element>
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@@ -0,0 +1,3 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<Unpickable xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="Unpickable.xsd">
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</Unpickable>
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@@ -0,0 +1,11 @@
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<?xml version="1.0"?>
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<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
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<xs:import schemaLocation="../Types.xsd" namespace="types"/>
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<xs:element name="Unpickable">
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<xs:annotation>
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<xs:documentation>Makes the entity unpickable</xs:documentation>
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</xs:annotation>
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</xs:element>
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</xs:schema>
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+10216
-10071
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@@ -72,6 +72,7 @@
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<xs:element ref="c:ServerIdentity" minOccurs="0"/>
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<xs:element ref="c:ServerList" minOccurs="0"/>
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<xs:element ref="c:EndScreen" minOccurs="0"/>
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<xs:element ref="c:Unpickable" minOccurs="0"/>
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<xs:element ref="c:Fade" minOccurs="0"/>
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<xs:element ref="c:ConfigBtnResolution" minOccurs="0"/>
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<xs:element ref="c:ConfigBtnFloat" minOccurs="0"/>
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