Camera component and RenderQueue changes

This commit is contained in:
viktorljung
2016-01-08 16:21:59 +01:00
parent bd82f75dd0
commit a7b43b06a2
23 changed files with 199 additions and 137 deletions
+1 -1
View File
@@ -40,7 +40,7 @@ public:
m_TexturePressed = resourceName;
}
void Draw(RenderQueueCollection& rq) override
void Draw(RenderScene& rq) override
{
if (m_Texture == nullptr && !m_TextureReleased.empty()) {
SetTexture(m_TextureReleased);
+2 -2
View File
@@ -212,7 +212,7 @@ public:
virtual void Update(double dt) { }
void DrawLayered(RenderQueueCollection& rq)
void DrawLayered(RenderScene& rq)
{
if (this->Hidden())
return;
@@ -232,7 +232,7 @@ public:
}
}
virtual void Draw(RenderQueueCollection& rq) { }
virtual void Draw(RenderScene& rq) { }
protected:
::EventBroker* m_EventBroker;
+1 -1
View File
@@ -16,7 +16,7 @@ public:
void EnableScissor() { m_ScissorEnabled = true; }
void DisableScissor() { m_ScissorEnabled = false; }
void Draw(RenderQueueCollection& rq) override
void Draw(RenderScene& rq) override
{
if (m_Texture == nullptr)
return;