Camera component and RenderQueue changes

This commit is contained in:
viktorljung
2016-01-08 16:21:59 +01:00
parent bd82f75dd0
commit a7b43b06a2
23 changed files with 199 additions and 137 deletions
+2 -2
View File
@@ -3,16 +3,16 @@
#include "../Core/EventBroker.h"
#include "../Core/Entity.h"
#include <string.h>
namespace Events
{
/** Thrown Every frame, use functions to pick*/
struct SetCamera : Event
{
public:
SetCamera() { };
EntityID Entity;
std::string Name;
private: