Text renderer up and working, needs more work to be compatible with the ResourceManager and the Entity Component system
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@@ -14,6 +14,8 @@
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#include "../Core/EventBroker.h"
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#include "EPicking.h"
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#include "TextRenderer.h"
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class Renderer : public IRenderer
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{
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public:
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@@ -28,6 +30,7 @@ public:
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private:
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//----------------------Variables----------------------//
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EventBroker* m_EventBroker;
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TextRenderer* m_TextRenderer;
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Texture* m_ErrorTexture;
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Texture* m_WhiteTexture;
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