Text renderer up and working, needs more work to be compatible with the ResourceManager and the Entity Component system

This commit is contained in:
viktorljung
2015-12-11 16:12:29 +01:00
parent 8f007f6daf
commit a8a38716bd
8 changed files with 239 additions and 2 deletions
+5
View File
@@ -1,4 +1,7 @@
#ifndef ShaderProgram_h__
#define ShaderProgram_h__
#include "../Common.h"
#include "../OpenGL.h"
#include <fstream>
@@ -79,3 +82,5 @@ private:
GLuint m_ShaderProgramHandle;
std::vector<std::shared_ptr<Shader>> m_Shaders;
};
#endif