From f9808a61f7d2da4df8f9350be4e4fe24ccff71c7 Mon Sep 17 00:00:00 2001 From: Tleety Date: Thu, 10 Mar 2016 16:02:03 +0100 Subject: [PATCH 01/10] Changed sprite text --- resources/Schema/Components/Sprite.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resources/Schema/Components/Sprite.xml b/resources/Schema/Components/Sprite.xml index a1963ff8..9ba27381 100644 --- a/resources/Schema/Components/Sprite.xml +++ b/resources/Schema/Components/Sprite.xml @@ -9,6 +9,6 @@ false false false - false + true false From ab70aed840daef5f6012dd96eb60c420ec7e2ef8 Mon Sep 17 00:00:00 2001 From: Tleety Date: Thu, 10 Mar 2016 16:15:57 +0100 Subject: [PATCH 02/10] WIP --- resources/Schema/Entities/StartMenu.xml | 242 +++++++++++++----------- src/Engine/Rendering/BlurHUD.cpp | 13 +- 2 files changed, 138 insertions(+), 117 deletions(-) diff --git a/resources/Schema/Entities/StartMenu.xml b/resources/Schema/Entities/StartMenu.xml index 2ad8f377..02e99d03 100644 --- a/resources/Schema/Entities/StartMenu.xml +++ b/resources/Schema/Entities/StartMenu.xml @@ -22,7 +22,7 @@ - 7.0999304984909202 + 4.7191051568560454 @@ -2828,7 +2828,7 @@ - + @@ -2870,7 +2870,7 @@ - + @@ -2912,7 +2912,7 @@ - + @@ -2954,7 +2954,7 @@ - + @@ -2996,7 +2996,7 @@ - + @@ -3038,7 +3038,7 @@ - + @@ -3080,7 +3080,7 @@ - + @@ -3122,7 +3122,7 @@ - + @@ -3164,7 +3164,7 @@ - + @@ -5261,7 +5261,7 @@ - + @@ -5303,7 +5303,7 @@ - + @@ -6869,7 +6869,7 @@ - + @@ -6911,7 +6911,7 @@ - + @@ -6953,7 +6953,7 @@ - + @@ -6995,7 +6995,7 @@ - + @@ -7037,7 +7037,7 @@ - + @@ -7079,7 +7079,7 @@ - + @@ -7121,7 +7121,7 @@ - + @@ -8796,7 +8796,7 @@ - + @@ -8808,7 +8808,7 @@ - + @@ -8854,14 +8854,53 @@ + + + + + + + + + Models/Core/UnitQuad.mesh + + Textures/HUD/ButtonCorner_16.png + false + + + + + + + + + + + + Models/Core/UnitQuad.mesh + + Textures/HUD/ButtonCorner_16.png + false + + + + + + + + + + + + false + Models/Core/UnitQuad.mesh + Textures/Core/White.png true - - false @@ -8890,40 +8929,6 @@ - - - - - - - - - Textures/HUD/ButtonCorner_16.png - - - - - - - - - - - - - Textures/HUD/ButtonCorner_16.png - - - - - - - - - - - - @@ -8937,10 +8942,11 @@ + false + Models/Core/UnitQuad.mesh + Textures/Core/White.png true - - false @@ -8970,28 +8976,32 @@ - + - Textures/HUD/ButtonCorner_16.png + Models/Core/UnitQuad.mesh + Textures/HUD/ButtonCorner_16.png + false - + + - + - Textures/HUD/ButtonCorner_16.png + Models/Core/UnitQuad.mesh + Textures/HUD/ButtonCorner_16.png + false - - + @@ -9008,14 +9018,53 @@ + + + + + + + + + Models/Core/UnitQuad.mesh + + Textures/HUD/ButtonCorner_16.png + false + + + + + + + + + + + + Models/Core/UnitQuad.mesh + + Textures/HUD/ButtonCorner_16.png + false + + + + + + + + + + + + false + Models/Core/UnitQuad.mesh + Textures/Core/White.png true - - false @@ -9040,40 +9089,6 @@ - - - - - - - - - Textures/HUD/ButtonCorner_16.png - - - - - - - - - - - - - Textures/HUD/ButtonCorner_16.png - - - - - - - - - - - - @@ -9087,10 +9102,11 @@ + false + Models/Core/UnitQuad.mesh + Textures/Core/White.png true - - false @@ -9120,28 +9136,32 @@ - + - Textures/HUD/ButtonCorner_16.png + Models/Core/UnitQuad.mesh + Textures/HUD/ButtonCorner_16.png + false - + + - + - Textures/HUD/ButtonCorner_16.png + Models/Core/UnitQuad.mesh + Textures/HUD/ButtonCorner_16.png + false - - + diff --git a/src/Engine/Rendering/BlurHUD.cpp b/src/Engine/Rendering/BlurHUD.cpp index d9af3085..9adfa2a9 100644 --- a/src/Engine/Rendering/BlurHUD.cpp +++ b/src/Engine/Rendering/BlurHUD.cpp @@ -142,9 +142,15 @@ GLuint BlurHUD::Draw(GLuint texture, RenderScene& scene) glViewport(0, 0, m_Renderer->GetViewportSize().Width/m_BlurQuality, m_Renderer->GetViewportSize().Height/m_BlurQuality); glScissor(0, 0, m_Renderer->GetViewportSize().Width, m_Renderer->GetViewportSize().Height); + m_GaussianProgram_vert->Bind(); + glUniform1i(glGetUniformLocation(shaderHandle_vert, "Lod"), 0); m_GaussianProgram_horiz->Bind(); + glUniform1i(glGetUniformLocation(shaderHandle_horiz, "Lod"), 0); + + glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texture); + glBindVertexArray(m_ScreenQuad->VAO); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_ScreenQuad->ElementBuffer); glDrawElementsBaseVertex(GL_TRIANGLES, m_ScreenQuad->MaterialGroups()[0].material->EndIndex - m_ScreenQuad->MaterialGroups()[0].material->StartIndex +1 @@ -158,8 +164,6 @@ GLuint BlurHUD::Draw(GLuint texture, RenderScene& scene) glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, m_GaussianTexture_horiz); - glBindVertexArray(m_ScreenQuad->VAO); - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_ScreenQuad->ElementBuffer); glDrawElementsBaseVertex(GL_TRIANGLES, m_ScreenQuad->MaterialGroups()[0].material->EndIndex - m_ScreenQuad->MaterialGroups()[0].material->StartIndex +1 , GL_UNSIGNED_INT, 0, m_ScreenQuad->MaterialGroups()[0].material->StartIndex); //horizontal pass @@ -170,8 +174,6 @@ GLuint BlurHUD::Draw(GLuint texture, RenderScene& scene) glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, m_GaussianTexture_vert); - glBindVertexArray(m_ScreenQuad->VAO); - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_ScreenQuad->ElementBuffer); glDrawElementsBaseVertex(GL_TRIANGLES, m_ScreenQuad->MaterialGroups()[0].material->EndIndex - m_ScreenQuad->MaterialGroups()[0].material->StartIndex +1 , GL_UNSIGNED_INT, 0, m_ScreenQuad->MaterialGroups()[0].material->StartIndex); m_GaussianFrameBuffer_horiz.Unbind(); @@ -184,8 +186,7 @@ GLuint BlurHUD::Draw(GLuint texture, RenderScene& scene) glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, m_GaussianTexture_horiz); - glBindVertexArray(m_ScreenQuad->VAO); - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_ScreenQuad->ElementBuffer); + glDrawElementsBaseVertex(GL_TRIANGLES, m_ScreenQuad->MaterialGroups()[0].material->EndIndex - m_ScreenQuad->MaterialGroups()[0].material->StartIndex +1 , GL_UNSIGNED_INT, 0, m_ScreenQuad->MaterialGroups()[0].material->StartIndex); From cd6967b310e5920022a1bd3cc6eba798f1819f49 Mon Sep 17 00:00:00 2001 From: Tleety Date: Fri, 11 Mar 2016 10:20:13 +0100 Subject: [PATCH 03/10] Merge --- assets | 2 +- resources/Schema/Entities/CP_Rocky3.xml | 11934 ++++++++++++++++ resources/Schema/Entities/FloatingCrystal.xml | 169 + .../Schema/Entities/FloatingCrystal_Blue.xml | 171 + src/Engine/Rendering/BlurHUD.cpp | 12 +- 5 files changed, 12282 insertions(+), 6 deletions(-) create mode 100644 resources/Schema/Entities/CP_Rocky3.xml create mode 100644 resources/Schema/Entities/FloatingCrystal.xml create mode 100644 resources/Schema/Entities/FloatingCrystal_Blue.xml diff --git a/assets b/assets index 85d96f6f..0ded5cb0 160000 --- a/assets +++ b/assets @@ -1 +1 @@ -Subproject commit 85d96f6f3d2269e46962492f9713ec67c54e8ece +Subproject commit 0ded5cb0846bd7076aecf299a112694e79db8c3e diff --git a/resources/Schema/Entities/CP_Rocky3.xml b/resources/Schema/Entities/CP_Rocky3.xml new file mode 100644 index 00000000..c68c6e11 --- /dev/null +++ b/resources/Schema/Entities/CP_Rocky3.xml @@ -0,0 +1,11934 @@ + + + + + + + + + + + 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+ + + + + + + + + + + + + + + + + + + + + + + Schema/Entities/Player.xml + + + + + + + + + + + Models/Characters/Assault/AssaultTPose.mesh + false + + + + + + + + + + + + Models/Characters/Assault/AssaultTPose.mesh + false + + + + + + + + + + + + Models/Characters/Assault/AssaultTPose.mesh + false + + + + + + + + + + + + Models/Characters/Assault/AssaultTPose.mesh + false + + + + + + + + + + + + diff --git a/resources/Schema/Entities/FloatingCrystal.xml b/resources/Schema/Entities/FloatingCrystal.xml new file mode 100644 index 00000000..8e1ad5ab --- /dev/null +++ b/resources/Schema/Entities/FloatingCrystal.xml @@ -0,0 +1,169 @@ + + + + + + + + + + + + 0.30000001192092896 + + + + 30 + + + 3.5 + + + + + + + + + + + Models/Props/CapturePoint/CrystalsLayer1.mesh + + false + + + + + + + + + + + 0.5 + + + + 20 + + + 3 + + + + + + + + + + + Models/Props/CapturePoint/CrystalsLayer2.mesh + + false + + + + + + + + + + + 0.10000000149011612 + + + + 10 + + + 0.5 + + + + + + + + + + + Models/Props/CapturePoint/CenterCrystal.mesh + + false + + + + + + + + + 1 + + + + + + + + + + + + 4.5 + 0.5 + + + + + + + + + + + + 4.5 + 0.5 + + + + + + + + + + + + 4.5 + 0.5 + + + + + + + + + + + + 4.5 + 0.5 + + + + + + + + + + + + + + diff --git a/resources/Schema/Entities/FloatingCrystal_Blue.xml b/resources/Schema/Entities/FloatingCrystal_Blue.xml new file mode 100644 index 00000000..636a54bc --- /dev/null +++ b/resources/Schema/Entities/FloatingCrystal_Blue.xml @@ -0,0 +1,171 @@ + + + + + + + + + + + + + + 0.20000000298023224 + + + + 10 + + + 0.5 + + + + + + + + + + + Models/Props/CapturePoint/CenterCrystalBlue.mesh + + false + + + + + + + + + 1 + + + + + + + + + + + + 4.5 + 0.5 + + + + + + + + + + + + 4.5 + 0.5 + + + + + + + + + + + + 4.5 + 0.5 + + + + + + + + + + + + 4.5 + 0.5 + + + + + + + + + + + + + + + 0.5 + + + + 30 + + + 3.5 + + + + + + + + + + + Models/Props/CapturePoint/CrystalsLayer1Blue.mesh + + false + + + + + + + + + + + 0.5 + + + + 20 + + + 3 + + + + + + + + + + + Models/Props/CapturePoint/CrystalsLayer2Blue.mesh + + false + + + + + + + + + + diff --git a/src/Engine/Rendering/BlurHUD.cpp b/src/Engine/Rendering/BlurHUD.cpp index 9adfa2a9..960b1080 100644 --- a/src/Engine/Rendering/BlurHUD.cpp +++ b/src/Engine/Rendering/BlurHUD.cpp @@ -227,9 +227,7 @@ void BlurHUD::FillStencil(RenderScene& scene) m_FillDepthStencilProgram->Bind(); GLuint shaderHandle = m_FillDepthStencilProgram->GetHandle(); - - glUniformMatrix4fv(glGetUniformLocation(shaderHandle, "V"), 1, GL_FALSE, glm::value_ptr(scene.Camera->ViewMatrix())); - glUniformMatrix4fv(glGetUniformLocation(shaderHandle, "P"), 1, GL_FALSE, glm::value_ptr(scene.Camera->ProjectionMatrix())); + glm::mat4 VP = scene.Camera->ProjectionMatrix() * scene.Camera->ViewMatrix(); for (auto& job : scene.Jobs.SpriteJob) { auto spriteJob = std::dynamic_pointer_cast(job); @@ -239,7 +237,10 @@ void BlurHUD::FillStencil(RenderScene& scene) if (!spriteJob->BlurBackground) { continue; } - glUniformMatrix4fv(glGetUniformLocation(shaderHandle, "M"), 1, GL_FALSE, glm::value_ptr(spriteJob->Matrix)); + + glm::mat4 MVP = VP * spriteJob->Matrix; + glUniformMatrix4fv(glGetUniformLocation(shaderHandle, "PVM"), 1, GL_FALSE, glm::value_ptr(MVP)); + glBindVertexArray(spriteJob->Model->VAO); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, spriteJob->Model->ElementBuffer); @@ -255,7 +256,8 @@ void BlurHUD::FillStencil(RenderScene& scene) if(!spriteJob->BlurBackground) { continue; } - glUniformMatrix4fv(glGetUniformLocation(shaderHandle, "M"), 1, GL_FALSE, glm::value_ptr(spriteJob->Matrix)); + glm::mat4 MVP = VP * spriteJob->Matrix; + glUniformMatrix4fv(glGetUniformLocation(shaderHandle, "PVM"), 1, GL_FALSE, glm::value_ptr(MVP)); glBindVertexArray(spriteJob->Model->VAO); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, spriteJob->Model->ElementBuffer); From e96ad44e4449a460ced393457357f75d2d11905e Mon Sep 17 00:00:00 2001 From: Teejoon Date: Fri, 11 Mar 2016 11:23:23 +0100 Subject: [PATCH 04/10] BlurHUDPass now works correct when resizing window. --- src/Engine/Rendering/BlurHUD.cpp | 5 +---- src/Engine/Rendering/Renderer.cpp | 1 + 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/src/Engine/Rendering/BlurHUD.cpp b/src/Engine/Rendering/BlurHUD.cpp index 960b1080..35327764 100644 --- a/src/Engine/Rendering/BlurHUD.cpp +++ b/src/Engine/Rendering/BlurHUD.cpp @@ -201,10 +201,7 @@ GLuint BlurHUD::Draw(GLuint texture, RenderScene& scene) void BlurHUD::OnWindowResize() { - CommonFunctions::GenerateTexture(&m_GaussianTexture_vert, GL_CLAMP_TO_EDGE, GL_LINEAR, glm::vec2(m_Renderer->GetViewportSize().Width/m_BlurQuality, m_Renderer->GetViewportSize().Height/m_BlurQuality), GL_RGB16F, GL_RGB, GL_FLOAT); - m_GaussianFrameBuffer_vert.Generate(); - CommonFunctions::GenerateTexture(&m_GaussianTexture_horiz, GL_CLAMP_TO_EDGE, GL_LINEAR, glm::vec2(m_Renderer->GetViewportSize().Width/m_BlurQuality, m_Renderer->GetViewportSize().Height/m_BlurQuality), GL_RGB16F, GL_RGB, GL_FLOAT); - m_GaussianFrameBuffer_horiz.Generate(); + InitializeBuffers(); } void BlurHUD::FillStencil(RenderScene& scene) diff --git a/src/Engine/Rendering/Renderer.cpp b/src/Engine/Rendering/Renderer.cpp index eecb5a7a..63d7dfaf 100644 --- a/src/Engine/Rendering/Renderer.cpp +++ b/src/Engine/Rendering/Renderer.cpp @@ -140,6 +140,7 @@ void Renderer::updateFramebufferSize() m_LightCullingPass->OnWindowResize(); m_DrawBloomPass->OnWindowResize(); m_SSAOPass->OnWindowResize(); + m_BlurHUDPass->OnWindowResize(); e.NewResolution = m_ViewportSize; m_EventBroker->Publish(e); From 23e6a15c7fec4f23cb0f068d909bdba26a62e5d0 Mon Sep 17 00:00:00 2001 From: Tleety Date: Fri, 11 Mar 2016 11:31:53 +0100 Subject: [PATCH 05/10] Fixed the fill on sprites, added some config button components, started work on option menu --- .../Schema/Components/ConfigBtnFloat.xml | 6 + .../Schema/Components/ConfigBtnFloat.xsd | 22 ++ .../Schema/Components/ConfigBtnResolution.xml | 6 + .../Schema/Components/ConfigBtnResolution.xsd | 17 ++ resources/Schema/Entities/OptionMenu.xml | 111 +++++++++ resources/Schema/Entities/StartMenu.xml | 223 +++++++++--------- resources/Shaders/Sprite.frag.glsl | 5 +- 7 files changed, 283 insertions(+), 107 deletions(-) create mode 100644 resources/Schema/Components/ConfigBtnFloat.xml create mode 100644 resources/Schema/Components/ConfigBtnFloat.xsd create mode 100644 resources/Schema/Components/ConfigBtnResolution.xml create mode 100644 resources/Schema/Components/ConfigBtnResolution.xsd create mode 100644 resources/Schema/Entities/OptionMenu.xml diff --git a/resources/Schema/Components/ConfigBtnFloat.xml b/resources/Schema/Components/ConfigBtnFloat.xml new file mode 100644 index 00000000..f9d4478e --- /dev/null +++ b/resources/Schema/Components/ConfigBtnFloat.xml @@ -0,0 +1,6 @@ + + +
+ + +
\ No newline at end of file diff --git a/resources/Schema/Components/ConfigBtnFloat.xsd b/resources/Schema/Components/ConfigBtnFloat.xsd new file mode 100644 index 00000000..69b36bd2 --- /dev/null +++ b/resources/Schema/Components/ConfigBtnFloat.xsd @@ -0,0 +1,22 @@ + + + + + + + Used with a Button component, this button will change a variable in the config file. + + + + The header of the section in config. + + + The name of the field to be changed in the config. + + + The value to give the field. + + + + + \ No newline at end of file diff --git a/resources/Schema/Components/ConfigBtnResolution.xml b/resources/Schema/Components/ConfigBtnResolution.xml new file mode 100644 index 00000000..9a586518 --- /dev/null +++ b/resources/Schema/Components/ConfigBtnResolution.xml @@ -0,0 +1,6 @@ + + +
+ + +
\ No newline at end of file diff --git a/resources/Schema/Components/ConfigBtnResolution.xsd b/resources/Schema/Components/ConfigBtnResolution.xsd new file mode 100644 index 00000000..d5d6b723 --- /dev/null +++ b/resources/Schema/Components/ConfigBtnResolution.xsd @@ -0,0 +1,17 @@ + + + + + Used with a Button component, this button will change a variable in the config file. + + + + Value of the resolution width. + + + Value of the resolution height. + + + + + \ No newline at end of file diff --git a/resources/Schema/Entities/OptionMenu.xml b/resources/Schema/Entities/OptionMenu.xml new file mode 100644 index 00000000..21e93530 --- /dev/null +++ b/resources/Schema/Entities/OptionMenu.xml @@ -0,0 +1,111 @@ + + + + + + + + + + + + + + + + + + + Models/Core/UnitQuad.mesh + + Textures/Core/White.png + + + + + + + + + + + 1920x1080 + Fonts/DroidSans.ttf,64 + + + + + + + + + + + + + + + + + + + + + + + + + Models/Core/UnitQuad.mesh + + Textures/Core/White.png + true + + + + + + + + + + + + + + + + + Options + Fonts/DroidSans.ttf,64 + + + + + + + + + + + + + + + Models/Core/UnitQuad.mesh + + Textures/Core/White.png + + + + + + + + + + + + + + + diff --git a/resources/Schema/Entities/StartMenu.xml b/resources/Schema/Entities/StartMenu.xml index 02e99d03..86ee626e 100644 --- a/resources/Schema/Entities/StartMenu.xml +++ b/resources/Schema/Entities/StartMenu.xml @@ -22,7 +22,7 @@ - 4.7191051568560454 + 0.53338721940212963 @@ -2828,7 +2828,7 @@ - + @@ -2870,7 +2870,7 @@ - + @@ -2912,7 +2912,7 @@ - + @@ -2954,7 +2954,7 @@ - + @@ -2996,7 +2996,7 @@ - + @@ -3038,7 +3038,7 @@ - + @@ -3080,7 +3080,7 @@ - + @@ -3122,7 +3122,7 @@ - + @@ -3164,7 +3164,7 @@ - + @@ -5261,7 +5261,7 @@ - + @@ -5303,7 +5303,7 @@ - + @@ -6869,7 +6869,7 @@ - + @@ -6911,7 +6911,7 @@ - + @@ -6953,7 +6953,7 @@ - + @@ -6995,7 +6995,7 @@ - + @@ -7037,7 +7037,7 @@ - + @@ -7079,7 +7079,7 @@ - + @@ -7121,7 +7121,7 @@ - + @@ -8796,7 +8796,7 @@ - + @@ -8808,7 +8808,7 @@ - + @@ -8854,44 +8854,6 @@ - - - - - - - - - Models/Core/UnitQuad.mesh - - Textures/HUD/ButtonCorner_16.png - false - - - - - - - - - - - - Models/Core/UnitQuad.mesh - - Textures/HUD/ButtonCorner_16.png - false - - - - - - - - - - - @@ -8913,6 +8875,44 @@ + + + + + + + + + Models/Core/UnitQuad.mesh + + Textures/HUD/ButtonCorner_16.png + false + + + + + + + + + + + + + Models/Core/UnitQuad.mesh + + Textures/HUD/ButtonCorner_16.png + false + + + + + + + + + + @@ -8976,6 +8976,21 @@ + + + + Models/Core/UnitQuad.mesh + + Textures/HUD/ButtonCorner_16.png + false + + + + + + + + @@ -8992,21 +9007,6 @@ - - - - Models/Core/UnitQuad.mesh - - Textures/HUD/ButtonCorner_16.png - false - - - - - - - - @@ -9023,21 +9023,6 @@ - - - - Models/Core/UnitQuad.mesh - - Textures/HUD/ButtonCorner_16.png - false - - - - - - - - @@ -9054,6 +9039,21 @@ + + + + Models/Core/UnitQuad.mesh + + Textures/HUD/ButtonCorner_16.png + false + + + + + + + + @@ -9067,6 +9067,10 @@ true + + Options + 1 + @@ -9076,7 +9080,7 @@ - Option + Options Fonts/DroidSans.ttf,64 @@ -9136,6 +9140,21 @@ + + + + Models/Core/UnitQuad.mesh + + Textures/HUD/ButtonCorner_16.png + false + + + + + + + + @@ -9152,21 +9171,6 @@ - - - - Models/Core/UnitQuad.mesh - - Textures/HUD/ButtonCorner_16.png - false - - - - - - - -
@@ -9189,6 +9193,15 @@
+ + + + Schema/Entities/OptionMenu.xml + + + + +
diff --git a/resources/Shaders/Sprite.frag.glsl b/resources/Shaders/Sprite.frag.glsl index 5b6567eb..eeb2bd2d 100644 --- a/resources/Shaders/Sprite.frag.glsl +++ b/resources/Shaders/Sprite.frag.glsl @@ -29,9 +29,10 @@ void main() vec4 color_result = Color * diffuseTexel; float pos = ((P * vec4(Input.Position, 1)).y + 1.0)/2.0; - float fillResult = floor(pos*FillPercentage); - color_result = FillColor*diffuseTexel.a*fillResult + color_result*(1-fillResult); + if(pos <= FillPercentage) { + color_result = FillColor*diffuseTexel.a; + } sceneColor = vec4(color_result.xyz, clamp(color_result.a, 0, 1)); From cac0522ae73918d80ce9256c9dab9c779da4ebae Mon Sep 17 00:00:00 2001 From: Teejoon Date: Fri, 11 Mar 2016 11:41:02 +0100 Subject: [PATCH 06/10] Fixed glow on window resize --- src/Engine/Rendering/DrawBloomPass.cpp | 13 +------------ 1 file changed, 1 insertion(+), 12 deletions(-) diff --git a/src/Engine/Rendering/DrawBloomPass.cpp b/src/Engine/Rendering/DrawBloomPass.cpp index f70f25c1..e0c6af66 100644 --- a/src/Engine/Rendering/DrawBloomPass.cpp +++ b/src/Engine/Rendering/DrawBloomPass.cpp @@ -151,18 +151,7 @@ void DrawBloomPass::OnWindowResize() if (m_Quality == 0) { return; } - CommonFunctions::GenerateMipMapTexture( - &m_GaussianTexture_vert, GL_CLAMP_TO_BORDER, glm::vec2(m_Renderer->GetViewportSize().Width, m_Renderer->GetViewportSize().Height) - , GL_RGB, GL_FLOAT, m_BloomLod); - CommonFunctions::GenerateMipMapTexture( - &m_GaussianTexture_horiz, GL_CLAMP_TO_BORDER, glm::vec2(m_Renderer->GetViewportSize().Width, m_Renderer->GetViewportSize().Height) - , GL_RGB, GL_FLOAT, m_BloomLod); - for (int i = 0; i < m_BloomLod; i++) { - m_GaussianFrameBuffer_vert[i].Generate(); - m_GaussianFrameBuffer_horiz[i].Generate(); - - } - + InitializeBuffers(); } void DrawBloomPass::GaussianLodPass(GLuint mipMap, GLuint texture) From 8ceaae995d8fc72beb599fd3e346798e5ca71803 Mon Sep 17 00:00:00 2001 From: Tleety Date: Fri, 11 Mar 2016 13:00:34 +0100 Subject: [PATCH 07/10] Options menu started working on --- include/Game/Systems/MainMenuSystem.h | 3 +- resources/Schema/Components.xsd | 2 + resources/Schema/Entities/OptionMenu.xml | 182 +++++++++++++++++------ resources/Schema/Types/Entity.xsd | 2 + src/Game/Systems/MainMenuSystem.cpp | 94 +++++++----- 5 files changed, 193 insertions(+), 90 deletions(-) diff --git a/include/Game/Systems/MainMenuSystem.h b/include/Game/Systems/MainMenuSystem.h index ddefcbf4..be89cd55 100644 --- a/include/Game/Systems/MainMenuSystem.h +++ b/include/Game/Systems/MainMenuSystem.h @@ -7,7 +7,6 @@ #include "Core/Event.h" #include "Systems/SpawnerSystem.h" - #include "GUI/EButtonClicked.h" #include "GUI/EButtonPressed.h" #include "GUI/EButtonReleased.h" @@ -24,6 +23,8 @@ public: private: IRenderer* m_Renderer; + void OnPlay(const Events::InputCommand& e); + void OnOptions(const Events::InputCommand& e); EventRelay m_EClicked; bool OnButtonClick(const Events::ButtonClicked& e); diff --git a/resources/Schema/Components.xsd b/resources/Schema/Components.xsd index bc6da932..282a17b3 100644 --- a/resources/Schema/Components.xsd +++ b/resources/Schema/Components.xsd @@ -68,4 +68,6 @@ + + \ No newline at end of file diff --git a/resources/Schema/Entities/OptionMenu.xml b/resources/Schema/Entities/OptionMenu.xml index 21e93530..c1c4b517 100644 --- a/resources/Schema/Entities/OptionMenu.xml +++ b/resources/Schema/Entities/OptionMenu.xml @@ -6,47 +6,6 @@ - - - - - - - - - - - Models/Core/UnitQuad.mesh - - Textures/Core/White.png - - - - - - - - - - - 1920x1080 - Fonts/DroidSans.ttf,64 - - - - - - - - - - - - - - - - @@ -72,6 +31,20 @@ + + + + Models/Core/UnitQuad.mesh + + Textures/Core/White.png + + + + + + + + @@ -88,16 +61,127 @@ - + + + + + + + + + + + + + + + + 1920 + 1080 + + + Models/Core/UnitQuad.mesh + + Textures/Core/White.png + true + + + + + + + + + - - Models/Core/UnitQuad.mesh - - Textures/Core/White.png - + + 1920x1080 + Fonts/DroidSans.ttf,64 + + + + + - - + + + + + + + + + + + + + 1366 + 768 + + + Models/Core/UnitQuad.mesh + + Textures/Core/White.png + true + + + + + + + + + + + 1366x768 + Fonts/DroidSans.ttf,64 + + + + + + + + + + + + + + + + + + + 1280 + 720 + + + Models/Core/UnitQuad.mesh + + Textures/Core/White.png + true + + + + + + + + + + + + 1280x720 + Fonts/DroidSans.ttf,64 + + + + + + + + diff --git a/resources/Schema/Types/Entity.xsd b/resources/Schema/Types/Entity.xsd index c0ac15aa..34f08afd 100644 --- a/resources/Schema/Types/Entity.xsd +++ b/resources/Schema/Types/Entity.xsd @@ -71,6 +71,8 @@ + + diff --git a/src/Game/Systems/MainMenuSystem.cpp b/src/Game/Systems/MainMenuSystem.cpp index 848070b4..ac64f4c1 100644 --- a/src/Game/Systems/MainMenuSystem.cpp +++ b/src/Game/Systems/MainMenuSystem.cpp @@ -16,6 +16,57 @@ void MainMenuSystem::Update(double dt) } + +void MainMenuSystem::OnPlay(const Events::InputCommand& e) +{ + auto menus = m_World->GetComponents("Menu"); + if (menus == nullptr) { + return; + } + + if (m_OpenSubMenu == EntityWrapper::Invalid) { + //No submenu is open, open one. + for (auto& menu : *menus) { + EntityWrapper menuEntity = EntityWrapper(m_World, menu.EntityID); + auto serverListSpawner = menuEntity.FirstChildByName(e.Command + "Spawner"); + if (!serverListSpawner.HasComponent("Spawner")) { + return; + } + m_OpenSubMenu = SpawnerSystem::Spawn(serverListSpawner, serverListSpawner); + Events::SearchForServers event; + m_EventBroker->Publish(event); + break; + } + + } else if (!m_OpenSubMenu.HasComponent("ServerList")) { + //Menu is open, but not the right one, delete the old one and open a new one. + m_World->DeleteEntity(m_OpenSubMenu.ID); + m_OpenSubMenu = EntityWrapper::Invalid; + + for (auto& menu : *menus) { + EntityWrapper menuEntity = EntityWrapper(m_World, menu.EntityID); + auto serverListSpawner = menuEntity.FirstChildByName(e.Command + "Spawner"); + if (!serverListSpawner.HasComponent("Spawner")) { + return; + } + m_OpenSubMenu = SpawnerSystem::Spawn(serverListSpawner, serverListSpawner); + Events::SearchForServers event; + m_EventBroker->Publish(event); + break; + } + } else { + //Serverlist submenu is open, close it. + m_World->DeleteEntity(m_OpenSubMenu.ID); + m_OpenSubMenu = EntityWrapper::Invalid; + } +} + + +void MainMenuSystem::OpenSubMenu(const Events::InputCommand& e) +{ + +} + bool MainMenuSystem::OnButtonClick(const Events::ButtonClicked& e) { if (e.EntityName == "ServerIdentityConnect") { @@ -45,49 +96,12 @@ bool MainMenuSystem::OnButtonPress(const Events::ButtonPressed& e) bool MainMenuSystem::OnInputCommand(const Events::InputCommand& e) { if(e.Command == "Play" && e.Value == 1) { - auto menus = m_World->GetComponents("Menu"); - if (menus == nullptr) { - return 0; - } - - if (m_OpenSubMenu == EntityWrapper::Invalid) { - //No submenu is open, open one. - for (auto& menu : *menus) { - EntityWrapper menuEntity = EntityWrapper(m_World, menu.EntityID); - auto serverListSpawner = menuEntity.FirstChildByName(e.Command + "Spawner"); - if (!serverListSpawner.HasComponent("Spawner")) { - return 0; - } - m_OpenSubMenu = SpawnerSystem::Spawn(serverListSpawner, serverListSpawner); - Events::SearchForServers event; - m_EventBroker->Publish(event); - break; - } - - } else if(!m_OpenSubMenu.HasComponent("ServerList")) { - //Menu is open, but not the right one, delete the old one and open a new one. - m_World->DeleteEntity(m_OpenSubMenu.ID); - m_OpenSubMenu = EntityWrapper::Invalid; - - for (auto& menu : *menus) { - EntityWrapper menuEntity = EntityWrapper(m_World, menu.EntityID); - auto serverListSpawner = menuEntity.FirstChildByName(e.Command + "Spawner"); - if (!serverListSpawner.HasComponent("Spawner")) { - return 0; - } - m_OpenSubMenu = SpawnerSystem::Spawn(serverListSpawner, serverListSpawner); - Events::SearchForServers event; - m_EventBroker->Publish(event); - break; - } - } else { - //Serverlist submenu is open, close it. - m_World->DeleteEntity(m_OpenSubMenu.ID); - m_OpenSubMenu = EntityWrapper::Invalid; - } + OnPlay(e); } else if (e.Command == "RefreshServerList" && e.Value == 1){ Events::SearchForServers event; m_EventBroker->Publish(event); + } else if (e.Command == "Options" && e.Value == 1) { + OnOptions(e); } return true; } \ No newline at end of file From bb0531a45956ea0e8fdcdfc8f0c785fa0865b8af Mon Sep 17 00:00:00 2001 From: Tleety Date: Fri, 11 Mar 2016 13:10:08 +0100 Subject: [PATCH 08/10] WIP --- include/Game/Systems/MainMenuSystem.h | 1 + 1 file changed, 1 insertion(+) diff --git a/include/Game/Systems/MainMenuSystem.h b/include/Game/Systems/MainMenuSystem.h index be89cd55..341bc7cd 100644 --- a/include/Game/Systems/MainMenuSystem.h +++ b/include/Game/Systems/MainMenuSystem.h @@ -25,6 +25,7 @@ private: IRenderer* m_Renderer; void OnPlay(const Events::InputCommand& e); void OnOptions(const Events::InputCommand& e); + void OpenSubMenu(const Events::InputCommand& e); EventRelay m_EClicked; bool OnButtonClick(const Events::ButtonClicked& e); From 4937bee46a9037dee88dc23b41c80750cec3c13d Mon Sep 17 00:00:00 2001 From: Tleety Date: Fri, 11 Mar 2016 13:38:48 +0100 Subject: [PATCH 09/10] Unresolved externals shit --- src/Game/Systems/MainMenuSystem.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/Game/Systems/MainMenuSystem.cpp b/src/Game/Systems/MainMenuSystem.cpp index ac64f4c1..1f0d3cf6 100644 --- a/src/Game/Systems/MainMenuSystem.cpp +++ b/src/Game/Systems/MainMenuSystem.cpp @@ -16,7 +16,6 @@ void MainMenuSystem::Update(double dt) } - void MainMenuSystem::OnPlay(const Events::InputCommand& e) { auto menus = m_World->GetComponents("Menu"); @@ -62,6 +61,11 @@ void MainMenuSystem::OnPlay(const Events::InputCommand& e) } +void MainMenuSystem::OnOptions(const Events::InputCommand& e) +{ + +} + void MainMenuSystem::OpenSubMenu(const Events::InputCommand& e) { From 44398eac5814c2a2a80a85fb4f6843b529f6593f Mon Sep 17 00:00:00 2001 From: Tleety Date: Fri, 11 Mar 2016 14:11:58 +0100 Subject: [PATCH 10/10] Options now has some different resolutions. --- include/Game/Systems/MainMenuSystem.h | 2 - resources/Schema/Entities/OptionMenu.xml | 2 +- resources/Schema/Entities/ServerList.xml | 50 +++++++++++++++++++++--- src/Game/Systems/MainMenuSystem.cpp | 26 +++++------- 4 files changed, 55 insertions(+), 25 deletions(-) diff --git a/include/Game/Systems/MainMenuSystem.h b/include/Game/Systems/MainMenuSystem.h index 341bc7cd..7a51f4f0 100644 --- a/include/Game/Systems/MainMenuSystem.h +++ b/include/Game/Systems/MainMenuSystem.h @@ -23,8 +23,6 @@ public: private: IRenderer* m_Renderer; - void OnPlay(const Events::InputCommand& e); - void OnOptions(const Events::InputCommand& e); void OpenSubMenu(const Events::InputCommand& e); EventRelay m_EClicked; diff --git a/resources/Schema/Entities/OptionMenu.xml b/resources/Schema/Entities/OptionMenu.xml index c1c4b517..600dc49b 100644 --- a/resources/Schema/Entities/OptionMenu.xml +++ b/resources/Schema/Entities/OptionMenu.xml @@ -1,5 +1,5 @@ - + diff --git a/resources/Schema/Entities/ServerList.xml b/resources/Schema/Entities/ServerList.xml index f9a601f5..79f50c09 100644 --- a/resources/Schema/Entities/ServerList.xml +++ b/resources/Schema/Entities/ServerList.xml @@ -1,5 +1,5 @@ - + @@ -12,7 +12,7 @@ - + @@ -33,9 +33,10 @@ + Models/Core/UnitQuad.mesh + Textures/Core/White.png true - @@ -48,9 +49,10 @@ + Models/Core/UnitQuad.mesh + Textures/Core/White.png true - @@ -66,8 +68,9 @@ - Textures/Icons/rotate.png + Models/Core/UnitQuad.mesh + Textures/Icons/rotate.png @@ -79,6 +82,43 @@ + + + + + + + + + Models/Core/UnitQuad.mesh + + Textures/Core/White.png + + + + + + + + + + + + Servers + Fonts/DroidSans.ttf,64 + + + + + + + + + + + + + diff --git a/src/Game/Systems/MainMenuSystem.cpp b/src/Game/Systems/MainMenuSystem.cpp index 1f0d3cf6..ff2e2981 100644 --- a/src/Game/Systems/MainMenuSystem.cpp +++ b/src/Game/Systems/MainMenuSystem.cpp @@ -16,7 +16,7 @@ void MainMenuSystem::Update(double dt) } -void MainMenuSystem::OnPlay(const Events::InputCommand& e) +void MainMenuSystem::OpenSubMenu(const Events::InputCommand& e) { auto menus = m_World->GetComponents("Menu"); if (menus == nullptr) { @@ -37,7 +37,7 @@ void MainMenuSystem::OnPlay(const Events::InputCommand& e) break; } - } else if (!m_OpenSubMenu.HasComponent("ServerList")) { + } else if (m_OpenSubMenu.Name().compare(e.Command) != 0) { //Menu is open, but not the right one, delete the old one and open a new one. m_World->DeleteEntity(m_OpenSubMenu.ID); m_OpenSubMenu = EntityWrapper::Invalid; @@ -60,21 +60,10 @@ void MainMenuSystem::OnPlay(const Events::InputCommand& e) } } - -void MainMenuSystem::OnOptions(const Events::InputCommand& e) -{ - -} - -void MainMenuSystem::OpenSubMenu(const Events::InputCommand& e) -{ - -} - bool MainMenuSystem::OnButtonClick(const Events::ButtonClicked& e) { - if (e.EntityName == "ServerIdentityConnect") { - EntityWrapper entity = e.Entity; + EntityWrapper entity = e.Entity; + if (entity.Name() == "ServerIdentityConnect") { EntityWrapper serverIdentityEntity = entity.FirstParentWithComponent("ServerIdentity"); if(serverIdentityEntity.Valid()) { Events::ConnectRequest event; @@ -83,6 +72,9 @@ bool MainMenuSystem::OnButtonClick(const Events::ButtonClicked& e) printf("\n ----Request Server Connect----\nIP: %s\nPort: %i\n ------------------------------", event.IP, event.Port); m_EventBroker->Publish(event); } + } else if (entity.HasComponent("ConfigBtnResolution")) { + + m_Renderer->SetResolution(Rectangle((int)entity["ConfigBtnResolution"]["Width"], (int)entity["ConfigBtnResolution"]["Height"])); } return true; } @@ -100,12 +92,12 @@ bool MainMenuSystem::OnButtonPress(const Events::ButtonPressed& e) bool MainMenuSystem::OnInputCommand(const Events::InputCommand& e) { if(e.Command == "Play" && e.Value == 1) { - OnPlay(e); + OpenSubMenu(e); } else if (e.Command == "RefreshServerList" && e.Value == 1){ Events::SearchForServers event; m_EventBroker->Publish(event); } else if (e.Command == "Options" && e.Value == 1) { - OnOptions(e); + OpenSubMenu(e); } return true; } \ No newline at end of file