Merge remote-tracking branch 'origin/master' into Picking
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@@ -7,7 +7,7 @@
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#include "../Common.h"
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#include "../GLM.h"
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#include "../Core/Util/Rectangle.h"
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#include "../Core/EntityWrapper.h"
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#include "../Core/Entity.h"
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class Model;
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class Skeleton;
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@@ -22,7 +22,10 @@ private:
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void FillLights(World* world, RenderQueue* renderQueue);
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glm::mat4 ModelMatrix(World* world, EntityID entity);
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glm::vec3 GetAbsolutePosition(World* world, ComponentWrapper transformComponent);
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glm::vec3 AbsolutePosition(World* world, EntityID entity);
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glm::quat AbsoluteOrientation(World* world, EntityID entity);
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glm::vec3 AbsoluteScale(World* world, EntityID entity);
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};
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#endif
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