Added FrameBuffer wrapper class

This commit is contained in:
viktorljung
2015-12-03 18:32:01 +01:00
parent 6a24ed534a
commit aaa6b6ef20
4 changed files with 160 additions and 18 deletions
+2 -1
View File
@@ -8,6 +8,7 @@
//TODO: Temp resourceManager
#include "../Core/ResourceManager.h"
#include "Util/UnorderedMapVec2.h"
#include "Util/FrameBuffer.h"
class Renderer : public IRenderer
{
@@ -22,7 +23,7 @@ private:
Texture* m_ErrorTexture;
Texture* m_WhiteTexture;
float m_CameraMoveSpeed;
GLuint m_PickingBuffer;
FrameBuffer m_PickingBuffer;
GLuint m_PickingTexture;
GLuint m_DepthBuffer;