Base classes for decoupled forward+ renderer and a fix where if you had to many lights in a tile(200-300+) the list would fill up before the end of frustums.

This commit is contained in:
Tleety
2015-12-18 12:02:02 +01:00
parent 3636ad45af
commit ab6af30a28
6 changed files with 29 additions and 7 deletions
+1 -1
View File
@@ -8,7 +8,7 @@
#define MAX_LIGHTS_PER_TILE 1024
#define MAX_LIGHTS_PER_TILE 200
#define NUM_TILES 3600
#define TILE_SIZE 16