From abc447b937c1a364fdf54080e31ab2461ed65dc7 Mon Sep 17 00:00:00 2001 From: sippeangelo Date: Mon, 7 Mar 2016 17:53:47 +0100 Subject: [PATCH] Updated snapshot filter to ignore the new animation components --- src/Game/Network/MultiplayerSnapshotFilter.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/Game/Network/MultiplayerSnapshotFilter.cpp b/src/Game/Network/MultiplayerSnapshotFilter.cpp index 295cdd7a..1131424b 100644 --- a/src/Game/Network/MultiplayerSnapshotFilter.cpp +++ b/src/Game/Network/MultiplayerSnapshotFilter.cpp @@ -15,7 +15,9 @@ bool MultiplayerSnapshotFilter::FilterComponent(EntityWrapper entity, SharedComp || component.Info.Name == "AssaultWeapon" || component.Info.Name == "DefenderWeapon" || component.Info.Name == "Animation" - || component.Info.Name == "AnimationOffset" + || component.Info.Name == "Blend" + || component.Info.Name == "BlendAdditive" + || component.Info.Name == "BlendOverride" || entity.Name() == "PlayerName" ) { return false;