Added an extra interpolation point.

This commit is contained in:
stiffly
2016-01-19 15:03:10 +01:00
parent e0c4394f20
commit ad9bb5fba4
2 changed files with 22 additions and 19 deletions
+2 -2
View File
@@ -34,8 +34,8 @@ public:
~InterpolationSystem() { }
virtual void UpdateComponent(World* world, EntityWrapper& entity, ComponentWrapper& transform, double dt) override;
private:
//std::unordered_map<EntityID, std::queue<Transform>> m_InterpolationPoints;
std::unordered_map<EntityID, Transform> m_InterpolationPoints;
std::unordered_map<EntityID, Transform> m_NextTransform;
std::unordered_map<EntityID, Transform> m_LastReceivedTransform;
//glm::vec3 vectorInterpolation(glm::vec3 prev, glm::vec3 next, double currentTime);
template <typename T>