Merge remote-tracking branch 'origin/master' into Menu

# Conflicts:
#	include/Engine/Rendering/RenderSystem.h
#	resources/Schema/Entities/RenderingWorld.xml
#	resources/Shaders/ForwardPlus.frag.glsl
#	src/Engine/Rendering/RenderSystem.cpp
This commit is contained in:
viktorljung
2016-01-24 20:48:17 +01:00
105 changed files with 4323 additions and 861 deletions
+9 -82
View File
@@ -35,7 +35,7 @@
<FOV>80</FOV>
</c:Camera>
<c:Model>
<Resource>Models/Camera.obj</Resource>
<Resource>Models/Camera.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="1.39121652" Z="-0.043014247"/>
@@ -58,70 +58,16 @@
<Color A="0" B="0.659900069" G="0" R="0.340099931"/>
</c:Fill>
<c:Model>
<Resource>Models/Core/UnitHexagon.obj</Resource>
<Resource>Models/Core/UnitHexagon.mesh</Resource>
<Color A="0.313725501" B="0.70588237" G="0.70588237" R="0.70588237"/>
</c:Model>
<c:Transform>
<Position X="-0.287027329" Y="-0.282350302" Z="-1.52214652e-05"/>
<Position X="-0.285538822" Y="-0.282350302" Z="-1.52214652e-05"/>
<Scale X="0.200000003" Y="0.200000003" Z="0.5"/>
<Orientation X="0" Y="0.666000009" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Hexagon2">
<Components>
<c:Model>
<Resource>Models/Core/UnitHexagon.obj</Resource>
<Color A="0.392156869" B="1" G="1" R="1"/>
</c:Model>
<c:Transform>
<Position X="0.120033145" Y="0.0776480734" Z="-1.56768795e-06"/>
<Scale X="0.5" Y="0.5" Z="0.5"/>
</c:Transform>
</Components>
<Children>
<Entity name="SelectedWeaponUI">
<Components>
<c:Model>
<Resource>Models/SecondaryWeapon.fbx</Resource>
<Color A="0.423529416" B="1" G="3.92156863" R="1"/>
</c:Model>
<c:Transform>
<Position X="-0.00400000019" Y="0.0138316695" Z="0.00813383237"/>
<Scale X="2" Y="2" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Hexagon3">
<Components>
<c:Model>
<Resource>Models/Core/UnitHexagon.obj</Resource>
<Color A="0.392156869" B="1" G="1" R="1"/>
</c:Model>
<c:Transform>
<Position X="0.119999997" Y="-0.0780000016" Z="0"/>
<Scale X="0.5" Y="0.5" Z="0.5"/>
</c:Transform>
</Components>
<Children>
<Entity name="UnselectedWeaponUI">
<Components>
<c:Model>
<Resource>Models/SecondaryWeapon.fbx</Resource>
<Color A="0.466666669" B="0" G="0" R="0"/>
</c:Model>
<c:Transform>
<Position X="-0.00400000019" Y="0.0136327185" Z="0.00800000038"/>
<Scale X="2" Y="2" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Ammo">
<Components>
<c:Text>
@@ -165,25 +111,6 @@
</Components>
<Children/>
</Entity>
<Entity>
<Components>
<c:HealthHUD/>
<c:Fill>
<Percentage>0.65990006923675537</Percentage>
<Color A="0" B="0.659900069" G="0" R="0.340099931"/>
</c:Fill>
<c:Model>
<Resource>Models/Core/UnitRaptor.obj</Resource>
<Color A="0.678431392" B="3.92156863" G="3.92156863" R="3.92156863"/>
</c:Model>
<c:Transform>
<Position X="0" Y="-0.118439019" Z="-0.165149197"/>
<Scale X="0.100000001" Y="1" Z="0.200000003"/>
<Orientation X="1.42800009" Y="1.61800003" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
@@ -193,7 +120,7 @@
<Entity>
<Components>
<c:Model>
<Resource>Models/Core/UnitPlane.obj</Resource>
<Resource>Models/Core/UnitPlane.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="-0.689623177" Z="0.600000024"/>
@@ -205,7 +132,7 @@
<Entity>
<Components>
<c:Model>
<Resource>Models/Assault.obj</Resource>
<Resource>Models/Assault.mesh</Resource>
<Color A="1" B="3.92156863" G="1" R="1"/>
</c:Model>
<c:Transform>
@@ -234,7 +161,7 @@
<Axis X="0.200000003" Y="3.4000001" Z="0.5"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="676.517334" Y="19246.6816" Z="1116.82788"/>
<Orientation X="758.058899" Y="20632.8691" Z="1320.68018"/>
</c:Transform>
</Components>
<Children>
@@ -381,7 +308,7 @@
<Entity>
<Components>
<c:Model>
<Resource>Models/Assault.obj</Resource>
<Resource>Models/Assault.mesh</Resource>
<Color A="1" B="1" G="1" R="3.92156863"/>
</c:Model>
<c:Transform>
@@ -397,7 +324,7 @@
<Intensity>0.10000000149011612</Intensity>
</c:DirectionalLight>
<c:Model>
<Resource>Models/DirectionalLightWidget.obj</Resource>
<Resource>Models/DirectionalLightWidget.mesh</Resource>
<Color A="1" B="0" G="3.92156863" R="3.92156863"/>
</c:Model>
<c:Transform>
@@ -410,7 +337,7 @@
<Entity>
<Components>
<c:Model>
<Resource>Models/Core/UnitCube.obj</Resource>
<Resource>Models/Core/UnitCube.mesh</Resource>
<Color A="1" B="1" G="39.2156868" R="1"/>
</c:Model>
<c:Transform>