BoneAttachments now working and BlendTrees are created in the AnimationSystem

This commit is contained in:
viktorljung
2016-02-26 10:17:47 +01:00
parent c97d0d9381
commit af034673f6
13 changed files with 308 additions and 269 deletions
@@ -8,6 +8,7 @@
#include "Core/ResourceManager.h"
#include "Rendering/Model.h"
#include "Rendering/Skeleton.h"
#include "Rendering/BlendTree.h"
//Needs to be a higher orderlevel than AnimationSystem
class BoneAttachmentSystem : public PureSystem