Added AmmoPickupSystem with Component, Entity. Changed so PlayerDeathSystem gets updated after Health/Ammo systems, credits to William.

This commit is contained in:
verysecrethero
2016-02-11 23:56:40 +01:00
parent 06f614b3bb
commit af30e51564
9 changed files with 470 additions and 1 deletions
@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<AmmoPickup xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="AmmoPickup.xsd">
<RespawnTimer>3</RespawnTimer>
<AmmoGain>30</AmmoGain>
</AmmoPickup>