Merge remote-tracking branch 'origin/master' into PlayerMovement

# Conflicts:
#	include/Engine/Collision/Collision.h
#	include/Engine/Collision/CollisionSystem.h
#	include/Engine/Collision/TriggerSystem.h
#	resources/Schema/Components.xsd
#	resources/Schema/Entities/CollisionTestLevel.xml
#	resources/Schema/Types/Entity.xsd
#	src/Engine/Collision/Collision.cpp
#	src/Game/Game.cpp
This commit is contained in:
2016-01-15 20:28:43 +01:00
64 changed files with 2719 additions and 365 deletions
+3
View File
@@ -9,8 +9,11 @@
<xs:include schemaLocation="Components/Player.xsd"/>
<xs:include schemaLocation="Components/Camera.xsd"/>
<xs:include schemaLocation="Components/AABB.xsd"/>
<xs:include schemaLocation="Components/PointLight.xsd"/>
<xs:include schemaLocation="Components/Trigger.xsd"/>
<xs:include schemaLocation="Components/Health.xsd"/>
<xs:include schemaLocation="Components/Listener.xsd"/>
<xs:include schemaLocation="Components/SoundEmitter.xsd"/>
<xs:include schemaLocation="Components/Collidable.xsd"/>
<xs:include schemaLocation="Components/Spawner.xsd"/>
<xs:include schemaLocation="Components/SpawnPoint.xsd"/>