Working AssaultWeapon

This commit is contained in:
2016-03-03 20:00:42 +01:00
parent 1210c91535
commit b2371f4a43
21 changed files with 1061 additions and 194 deletions
@@ -1,3 +1,6 @@
#ifndef SidearmWeaponBehaviour_h__
#define SidearmWeaponBehaviour_h__
#include "WeaponBehaviour.h"
#include "Collision/Collision.h"
#include "Core/EPlayerDamage.h"
@@ -30,4 +33,6 @@ private:
bool canFire(ComponentWrapper cWeapon);
bool playerInFirstPerson(EntityWrapper player);
//float traceRayDistance(glm::vec3 origin, glm::vec3 direction);
};
};
#endif