Working AssaultWeapon
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@@ -1,12 +1,21 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<AssaultWeapon xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="AssaultWeapon.xsd">
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<Slot><Primary/></Slot>
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<MagazineAmmo>32</MagazineAmmo>
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<MagazineSize>32</MagazineSize>
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<Ammo>360</Ammo>
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<MaxAmmo>360</MaxAmmo>
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<BaseDamage>5</BaseDamage>
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<RPM>120</RPM>
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<ViewPunch>0.01</ViewPunch>
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<Ammo>320</Ammo>
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<MaxAmmo>320</MaxAmmo>
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<BaseDamage>15</BaseDamage>
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<SpreadAngle>0.174533</SpreadAngle> <!-- 0.174533 = 10 degrees -->
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<MaxTravelAngle>0.10</MaxTravelAngle> <!-- 0.174533 = 10 degrees -->
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<RPM>420</RPM>
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<ViewPunch>0.03</ViewPunch>
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<ViewReturnSpeed>0.18</ViewReturnSpeed>
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<ReloadTime>2</ReloadTime>
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<Slot><Primary/></Slot>
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<EquipTime>0.5</EquipTime>
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<TriggerHeld>false</TriggerHeld>
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<FireCooldown>0</FireCooldown>
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<IsReloading>false</IsReloading>
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<ReloadTimer>0</ReloadTimer>
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<CurrentTravel>0</CurrentTravel>
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</AssaultWeapon>
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@@ -7,6 +7,7 @@
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<xs:element name="AssaultWeapon">
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<xs:complexType>
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<xs:all>
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<xs:element name="Slot" type="WeaponSlotEnum" minOccurs="0"/>
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<xs:element name="MagazineAmmo" type="t:int" minOccurs="0">
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<xs:annotation><xs:documentation>Ammo currently loaded into the magazine</xs:documentation></xs:annotation>
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</xs:element>
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@@ -20,16 +21,32 @@
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<xs:annotation><xs:documentation>Maximum ammo able to be carried</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="BaseDamage" type="t:double" minOccurs="0"/>
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<xs:element name="SpreadAngle" type="t:float" minOccurs="0">
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<xs:annotation><xs:documentation>Spread angle in radians</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="MaxTravelAngle" type="t:float" minOccurs="0">
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<xs:annotation><xs:documentation>Maximum vertical aim travel angle in radians</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="RPM" type="t:double" minOccurs="0">
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<xs:annotation><xs:documentation>Rate of fire in rounds per minute</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="ViewPunch" type="t:float" minOccurs="0">
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<xs:annotation><xs:documentation>View punch in radians for each bullet fired</xs:documentation></xs:annotation>
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<xs:annotation><xs:documentation>View punch in radians for each shell fired</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="ViewReturnSpeed" type="t:float" minOccurs="0">
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<xs:annotation><xs:documentation>The speed in radians per second the view returns to its original position after being punched</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="ReloadTime" type="t:double" minOccurs="0">
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<xs:annotation><xs:documentation>Time it takes to reload the weapon in seconds</xs:documentation></xs:annotation>
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<xs:annotation><xs:documentation>Time it takes to load ONE SHELL into the weapon in seconds</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="Slot" type="WeaponSlotEnum" minOccurs="0"/>
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<xs:element name="EquipTime" type="t:double" minOccurs="0">
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<xs:annotation><xs:documentation>Time it takes from selecting the weapon until it's ready to fire</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="TriggerHeld" type="t:bool" minOccurs="0"/>
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<xs:element name="FireCooldown" type="t:double" minOccurs="0"/>
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<xs:element name="IsReloading" type="t:bool" minOccurs="0"/>
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<xs:element name="ReloadTimer" type="t:double" minOccurs="0"/>
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<xs:element name="CurrentTravel" type="t:float" minOccurs="0"/>
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</xs:all>
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</xs:complexType>
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</xs:element>
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@@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<DefenderWeapon xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="DefenderWeapon.xsd">
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<Slot><Primary/></Slot>
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<MagazineAmmo>8</MagazineAmmo>
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<MagazineSize>8</MagazineSize>
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<Ammo>64</Ammo>
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@@ -12,7 +13,6 @@
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<ViewPunch>0.03</ViewPunch>
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<ViewReturnSpeed>0.2</ViewReturnSpeed>
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<ReloadTime>0.5</ReloadTime>
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<Slot><Primary/></Slot>
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<TriggerHeld>false</TriggerHeld>
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<FireCooldown>0</FireCooldown>
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<IsReloading>false</IsReloading>
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@@ -19,6 +19,7 @@
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<xs:element name="DefenderWeapon">
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<xs:complexType>
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<xs:all>
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<xs:element name="Slot" type="WeaponSlotEnum" minOccurs="0"/>
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<xs:element name="MagazineAmmo" type="t:int" minOccurs="0">
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<xs:annotation><xs:documentation>Ammo currently loaded into the magazine</xs:documentation></xs:annotation>
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</xs:element>
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@@ -53,7 +54,6 @@
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<xs:element name="ReloadTime" type="t:double" minOccurs="0">
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<xs:annotation><xs:documentation>Time it takes to load ONE SHELL into the weapon in seconds</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="Slot" type="WeaponSlotEnum" minOccurs="0"/>
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<xs:element name="TriggerHeld" type="t:bool" minOccurs="0"/>
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<xs:element name="FireCooldown" type="t:double" minOccurs="0"/>
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<xs:element name="IsReloading" type="t:bool" minOccurs="0"/>
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@@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<SidearmWeapon xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="SidearmWeapon.xsd">
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<Slot><Secondary/></Slot>
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<MagazineAmmo>16</MagazineAmmo>
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<MagazineSize>16</MagazineSize>
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<BaseDamage>20</BaseDamage>
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@@ -8,7 +9,6 @@
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<ViewPunch>0.01</ViewPunch>
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<ReloadTime>0.5</ReloadTime>
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<EquipTime>0.5</EquipTime>
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<Slot><Secondary/></Slot>
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<TriggerHeld>false</TriggerHeld>
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<FireCooldown>0</FireCooldown>
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<IsReloading>false</IsReloading>
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@@ -19,6 +19,7 @@
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<xs:element name="SidearmWeapon">
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<xs:complexType>
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<xs:all>
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<xs:element name="Slot" type="WeaponSlotEnum" minOccurs="0"/>
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<xs:element name="MagazineAmmo" type="t:int" minOccurs="0">
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<xs:annotation><xs:documentation>Ammo currently loaded into the magazine</xs:documentation></xs:annotation>
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</xs:element>
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@@ -41,7 +42,6 @@
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<xs:element name="EquipTime" type="t:double" minOccurs="0">
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<xs:annotation><xs:documentation>Time it takes from selecting the weapon until it's ready to fire</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="Slot" type="WeaponSlotEnum" minOccurs="0"/>
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<xs:element name="TriggerHeld" type="t:bool" minOccurs="0"/>
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<xs:element name="FireCooldown" type="t:double" minOccurs="0"/>
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<xs:element name="IsReloading" type="t:bool" minOccurs="0"/>
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