Red players fixes
This commit is contained in:
@@ -20,8 +20,8 @@
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</Team>
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</c:Team>
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<c:PlayerSpawn>
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<AssaultFile>Schema/Entities/PlayerAssaultBlue.xml</AssaultFile>
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<DefenderFile>Schema/Entities/PlayerDefenderBlue.xml</DefenderFile>
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<AssaultFile>Schema/Entities/PlayerAssaultRed.xml</AssaultFile>
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<DefenderFile>Schema/Entities/PlayerDefenderRed.xml</DefenderFile>
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<SniperFile></SniperFile>
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</c:PlayerSpawn>
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<c:Spawner>
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@@ -115,7 +115,7 @@
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<Color A="1" B="1" G="0.254901975" R="0"/>
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</c:Model>
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<c:Transform>
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<Position X="-0.600000024" Y="0" Z="0.549540162"/>
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<Position X="0.800000012" Y="0" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -128,7 +128,7 @@
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<Color A="1" B="1" G="0.254901975" R="0"/>
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</c:Model>
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<c:Transform>
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<Position X="0.800000012" Y="0" Z="0"/>
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<Position X="-0.600000024" Y="0" Z="0.549540162"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -130,6 +130,66 @@
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</Entity>
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</Children>
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</Entity>
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<Entity name="Lights">
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<Components>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Light_front">
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.mesh</Resource>
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<Visible>false</Visible>
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<Shadow>false</Shadow>
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</c:Model>
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<c:PointLight>
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<Color A="1" B="0.588235319" G="0.588235319" R="1"/>
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</c:PointLight>
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<c:Transform>
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<Position X="-0.000288648967" Y="0.000489665952" Z="0.0824639797"/>
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<Scale X="0.0299999993" Y="0.0299999993" Z="0.0299999993"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Light_Side">
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.mesh</Resource>
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<Color A="1" B="1" G="1" R="0"/>
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<Visible>false</Visible>
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<Shadow>false</Shadow>
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</c:Model>
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<c:PointLight>
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<Color A="1" B="0.588235319" G="0.588235319" R="1"/>
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<Radius>0.40000000596046448</Radius>
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</c:PointLight>
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<c:Transform>
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<Position X="-0.0870000049" Y="0.0210000016" Z="0.186000004"/>
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<Scale X="0.0299999993" Y="0.0299999993" Z="0.0299999993"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Light_front2">
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.mesh</Resource>
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<Visible>false</Visible>
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<Shadow>false</Shadow>
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</c:Model>
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<c:PointLight>
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<Color A="1" B="0.588235319" G="0.588235319" R="1"/>
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</c:PointLight>
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<c:Transform>
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<Position X="0.000448234321" Y="-0.000760387513" Z="-0.323961914"/>
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<Scale X="0.0299999993" Y="0.0299999993" Z="0.0299999993"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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@@ -0,0 +1,219 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<Entity name="MuzzleFlashBlueSidearm" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
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<Components>
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<c:Lifetime>
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<Lifetime>0.080000000000000002</Lifetime>
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</c:Lifetime>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Level1">
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<Components>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Cone1Outside">
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<Components>
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<c:Fade>
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<FadeTime>0.080000000000000002</FadeTime>
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</c:Fade>
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<c:Model>
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<GlowIntensity>2</GlowIntensity>
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<Resource>Models/Effects/MuzzleFlash/Red/Cone1Outside.mesh</Resource>
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<Shadow>false</Shadow>
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<Transparent>true</Transparent>
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</c:Model>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Cone1Inside">
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<Components>
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<c:Fade>
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<FadeTime>0.080000000000000002</FadeTime>
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</c:Fade>
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<c:Model>
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<GlowIntensity>2</GlowIntensity>
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<Resource>Models/Effects/MuzzleFlash/Red/Cone1Inside.mesh</Resource>
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<Shadow>false</Shadow>
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<Transparent>true</Transparent>
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</c:Model>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="Level2">
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<Components>
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<c:Transform>
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<Position X="0.000134464673" Y="8.11116188e-05" Z="-0.0197895896"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Cone2Inside">
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<Components>
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<c:Fade>
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<FadeTime>0.080000000000000002</FadeTime>
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</c:Fade>
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<c:Model>
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<GlowIntensity>2</GlowIntensity>
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<Resource>Models/Effects/MuzzleFlash/Red/Cone2Inside.mesh</Resource>
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<Shadow>false</Shadow>
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<Transparent>true</Transparent>
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</c:Model>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Cone2Outside">
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<Components>
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<c:Fade>
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<FadeTime>0.080000000000000002</FadeTime>
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</c:Fade>
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<c:Model>
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<GlowIntensity>2</GlowIntensity>
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<Resource>Models/Effects/MuzzleFlash/Red/Cone2Outside.mesh</Resource>
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<Shadow>false</Shadow>
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<Transparent>true</Transparent>
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</c:Model>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="Level3">
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<Components>
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<c:Transform>
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<Position X="0.000216802931" Y="0.000130779619" Z="-0.0319075659"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="PlaneLeft">
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<Components>
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<c:Fade>
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<FadeTime>0.080000000000000002</FadeTime>
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</c:Fade>
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<c:Model>
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<GlowIntensity>2</GlowIntensity>
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<Resource>Models/Effects/MuzzleFlash/Red/PlaneLeft.mesh</Resource>
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<Shadow>false</Shadow>
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<Transparent>true</Transparent>
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</c:Model>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="PlaneRight">
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<Components>
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<c:Fade>
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<FadeTime>0.080000000000000002</FadeTime>
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</c:Fade>
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<c:Model>
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<GlowIntensity>2</GlowIntensity>
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<Resource>Models/Effects/MuzzleFlash/Red/PlaneRight.mesh</Resource>
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<Shadow>false</Shadow>
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<Transparent>true</Transparent>
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</c:Model>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="PlaneUp">
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<Components>
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<c:Fade>
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<FadeTime>0.080000000000000002</FadeTime>
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</c:Fade>
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<c:Model>
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<GlowIntensity>2</GlowIntensity>
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<Resource>Models/Effects/MuzzleFlash/Red/PlaneUp.mesh</Resource>
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<Shadow>false</Shadow>
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<Transparent>true</Transparent>
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</c:Model>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="PlaneDown">
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<Components>
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<c:Fade>
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<FadeTime>0.080000000000000002</FadeTime>
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</c:Fade>
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<c:Model>
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<GlowIntensity>2</GlowIntensity>
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<Resource>Models/Effects/MuzzleFlash/Red/PlaneDown.mesh</Resource>
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<Shadow>false</Shadow>
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<Transparent>true</Transparent>
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</c:Model>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="Lights">
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<Components>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Light_front">
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.mesh</Resource>
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<Visible>false</Visible>
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<Shadow>false</Shadow>
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||||
</c:Model>
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||||
<c:PointLight>
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<Color A="1" B="0.588235319" G="0.588235319" R="1"/>
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||||
</c:PointLight>
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||||
<c:Transform>
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||||
<Position X="-0.000288648967" Y="0.000489665952" Z="0.0824639797"/>
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||||
<Scale X="0.0299999993" Y="0.0299999993" Z="0.0299999993"/>
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||||
</c:Transform>
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||||
</Components>
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||||
<Children/>
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||||
</Entity>
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||||
<Entity name="Light_Side">
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||||
<Components>
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||||
<c:Model>
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||||
<Resource>Models/Core/UnitSphere.mesh</Resource>
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||||
<Color A="1" B="1" G="1" R="0"/>
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||||
<Visible>false</Visible>
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||||
<Shadow>false</Shadow>
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||||
</c:Model>
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||||
<c:PointLight>
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||||
<Color A="1" B="0.588235319" G="0.588235319" R="1"/>
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||||
<Radius>0.40000000596046448</Radius>
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||||
</c:PointLight>
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||||
<c:Transform>
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||||
<Position X="-0.0870000049" Y="0.0210000016" Z="0.186000004"/>
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||||
<Scale X="0.0299999993" Y="0.0299999993" Z="0.0299999993"/>
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||||
</c:Transform>
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||||
</Components>
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||||
<Children/>
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||||
</Entity>
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||||
<Entity name="Light_front2">
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<Components>
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<c:Model>
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||||
<Resource>Models/Core/UnitSphere.mesh</Resource>
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<Visible>false</Visible>
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||||
<Shadow>false</Shadow>
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||||
</c:Model>
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||||
<c:PointLight>
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||||
<Color A="1" B="0.588235319" G="0.588235319" R="1"/>
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||||
</c:PointLight>
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||||
<c:Transform>
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||||
<Position X="0.000448234321" Y="-0.000760387513" Z="-0.323961914"/>
|
||||
<Scale X="0.0299999993" Y="0.0299999993" Z="0.0299999993"/>
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||||
</c:Transform>
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||||
</Components>
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||||
<Children/>
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||||
</Entity>
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||||
</Children>
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</Entity>
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</Children>
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</Entity>
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@@ -435,7 +435,7 @@
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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||||
<DiffuseTexture>Textures/Icons/Boosts/Assault-01.png</DiffuseTexture>
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||||
<Color A="0.392156869" B="0.352941185" G="0.196078435" R="0"/>
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||||
<Color A="0.392156869" B="0.196078435" G="0.196078435" R="0.352941185"/>
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||||
</c:Sprite>
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||||
<c:Transform>
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||||
<Position X="0.0250000004" Y="0.0650000051" Z="0"/>
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||||
@@ -455,7 +455,7 @@
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<Model>Models/Core/UnitQuad.mesh</Model>
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||||
<GlowMap></GlowMap>
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||||
<DiffuseTexture>Textures/Icons/Boosts/Defender-01.png</DiffuseTexture>
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||||
<Color A="0.392156869" B="0.352941185" G="0.196078435" R="0"/>
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||||
<Color A="0.392156869" B="0.196078435" G="0.196078435" R="0.352941185"/>
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||||
</c:Sprite>
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||||
<c:Transform>
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||||
<Position X="0.0240000002" Y="0.104000002" Z="0"/>
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@@ -475,7 +475,7 @@
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<Model>Models/Core/UnitQuad.mesh</Model>
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||||
<GlowMap></GlowMap>
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||||
<DiffuseTexture>Textures/Icons/Boosts/Sniper-01.png</DiffuseTexture>
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||||
<Color A="0.392156869" B="0.352941185" G="0.196078435" R="0"/>
|
||||
<Color A="0.392156869" B="0.196078435" G="0.196078435" R="0.352941185"/>
|
||||
</c:Sprite>
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||||
<c:Transform>
|
||||
<Position X="0.0240000002" Y="0.145000011" Z="0"/>
|
||||
@@ -909,10 +909,10 @@
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||||
<c:Transform/>
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||||
</Components>
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||||
<Children>
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||||
<Entity name="DashRight">
|
||||
<Entity name="DashLeft">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>DashRightF</AnimationName>
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||||
<AnimationName>DashLeftF</AnimationName>
|
||||
<Time>1</Time>
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||||
<Speed>1.7999999523162842</Speed>
|
||||
<Loop>false</Loop>
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||||
@@ -921,10 +921,10 @@
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
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||||
<Entity name="DashLeft">
|
||||
<Entity name="DashRight">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>DashLeftF</AnimationName>
|
||||
<AnimationName>DashRightF</AnimationName>
|
||||
<Time>1</Time>
|
||||
<Speed>1.7999999523162842</Speed>
|
||||
<Loop>false</Loop>
|
||||
|
||||
@@ -472,7 +472,7 @@
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Icons/Boosts/Assault-01.png</DiffuseTexture>
|
||||
<Color A="0.392156869" B="0.352941185" G="0.196078435" R="0"/>
|
||||
<Color A="0.392156869" B="0.196078435" G="0.196078435" R="0.352941185"/>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0.0250000004" Y="0.0650000051" Z="0"/>
|
||||
@@ -492,7 +492,7 @@
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Icons/Boosts/Defender-01.png</DiffuseTexture>
|
||||
<Color A="0.392156869" B="0.352941185" G="0.196078435" R="0"/>
|
||||
<Color A="0.392156869" B="0.196078435" G="0.196078435" R="0.352941185"/>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0.0240000002" Y="0.104000002" Z="0"/>
|
||||
@@ -512,7 +512,7 @@
|
||||
<Model>Models/Core/UnitQuad.mesh</Model>
|
||||
<GlowMap></GlowMap>
|
||||
<DiffuseTexture>Textures/Icons/Boosts/Sniper-01.png</DiffuseTexture>
|
||||
<Color A="0.392156869" B="0.352941185" G="0.196078435" R="0"/>
|
||||
<Color A="0.392156869" B="0.196078435" G="0.196078435" R="0.352941185"/>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0.0240000002" Y="0.145000011" Z="0"/>
|
||||
@@ -890,40 +890,6 @@
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="ActionBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Fire</Pose1>
|
||||
<Pose2>Reload</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Reload">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ShootgunReloadU</AnimationName>
|
||||
<Time>0.14583822250136791</Time>
|
||||
<Speed>0.5</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Fire">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ShootRifleU</AnimationName>
|
||||
<Time>1</Time>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="ShieldBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
@@ -959,6 +925,40 @@
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="ActionBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Fire</Pose1>
|
||||
<Pose2>Reload</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Reload">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ShootgunReloadU</AnimationName>
|
||||
<Time>0.14583822250136791</Time>
|
||||
<Speed>0.5</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Fire">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ShootRifleU</AnimationName>
|
||||
<Time>1</Time>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="IdleDefender">
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<Entity name="SidearmWeapon" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
|
||||
|
||||
<Components>
|
||||
<c:Shielded/>
|
||||
<c:Model>
|
||||
<Resource>Models/Weapons/Red/SecondaryWeaponRed.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
|
||||
<Children>
|
||||
<Entity name="Muzzle">
|
||||
<Components>
|
||||
<c:Transform>
|
||||
<Position X="-0.0169804785" Y="-0.0188358482" Z="-0.222064406"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="WeaponMuzzleRay">
|
||||
<Components>
|
||||
<c:Spawner>
|
||||
<EntityFile>Schema/Entities/RaySideArmRed.xml</EntityFile>
|
||||
</c:Spawner>
|
||||
<c:Transform>
|
||||
<Position X="0" Y="0.125075191" Z="-0.206788138"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="WeaponMuzzleFlash">
|
||||
<Components>
|
||||
<c:Spawner>
|
||||
<EntityFile>Schema/Entities/MuzzleFlashSideArmRed.xml</EntityFile>
|
||||
</c:Spawner>
|
||||
<c:Transform>
|
||||
<Position X="0.0240342002" Y="0.116005458" Z="-0.0419839472"/>
|
||||
<Scale X="0.5" Y="0.5" Z="0.5"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
|
||||
</Entity>
|
||||
Reference in New Issue
Block a user