Red players fixes
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@@ -130,6 +130,66 @@
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</Entity>
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</Children>
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</Entity>
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<Entity name="Lights">
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<Components>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Light_front">
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.mesh</Resource>
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<Visible>false</Visible>
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<Shadow>false</Shadow>
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</c:Model>
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<c:PointLight>
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<Color A="1" B="0.588235319" G="0.588235319" R="1"/>
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</c:PointLight>
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<c:Transform>
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<Position X="-0.000288648967" Y="0.000489665952" Z="0.0824639797"/>
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<Scale X="0.0299999993" Y="0.0299999993" Z="0.0299999993"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Light_Side">
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.mesh</Resource>
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<Color A="1" B="1" G="1" R="0"/>
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<Visible>false</Visible>
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<Shadow>false</Shadow>
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</c:Model>
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<c:PointLight>
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<Color A="1" B="0.588235319" G="0.588235319" R="1"/>
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<Radius>0.40000000596046448</Radius>
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</c:PointLight>
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<c:Transform>
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<Position X="-0.0870000049" Y="0.0210000016" Z="0.186000004"/>
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<Scale X="0.0299999993" Y="0.0299999993" Z="0.0299999993"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Light_front2">
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.mesh</Resource>
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<Visible>false</Visible>
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<Shadow>false</Shadow>
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</c:Model>
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<c:PointLight>
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<Color A="1" B="0.588235319" G="0.588235319" R="1"/>
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</c:PointLight>
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<c:Transform>
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<Position X="0.000448234321" Y="-0.000760387513" Z="-0.323961914"/>
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<Scale X="0.0299999993" Y="0.0299999993" Z="0.0299999993"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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