Red players fixes
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@@ -435,7 +435,7 @@
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Icons/Boosts/Assault-01.png</DiffuseTexture>
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<Color A="0.392156869" B="0.352941185" G="0.196078435" R="0"/>
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<Color A="0.392156869" B="0.196078435" G="0.196078435" R="0.352941185"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0.0250000004" Y="0.0650000051" Z="0"/>
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@@ -455,7 +455,7 @@
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Icons/Boosts/Defender-01.png</DiffuseTexture>
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<Color A="0.392156869" B="0.352941185" G="0.196078435" R="0"/>
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<Color A="0.392156869" B="0.196078435" G="0.196078435" R="0.352941185"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0.0240000002" Y="0.104000002" Z="0"/>
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@@ -475,7 +475,7 @@
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Icons/Boosts/Sniper-01.png</DiffuseTexture>
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<Color A="0.392156869" B="0.352941185" G="0.196078435" R="0"/>
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<Color A="0.392156869" B="0.196078435" G="0.196078435" R="0.352941185"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0.0240000002" Y="0.145000011" Z="0"/>
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@@ -909,10 +909,10 @@
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="DashRight">
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<Entity name="DashLeft">
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<Components>
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<c:Animation>
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<AnimationName>DashRightF</AnimationName>
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<AnimationName>DashLeftF</AnimationName>
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<Time>1</Time>
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<Speed>1.7999999523162842</Speed>
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<Loop>false</Loop>
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@@ -921,10 +921,10 @@
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</Components>
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<Children/>
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</Entity>
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<Entity name="DashLeft">
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<Entity name="DashRight">
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<Components>
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<c:Animation>
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<AnimationName>DashLeftF</AnimationName>
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<AnimationName>DashRightF</AnimationName>
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<Time>1</Time>
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<Speed>1.7999999523162842</Speed>
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<Loop>false</Loop>
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