Adding models now crashes. Threading
Added a create player event that currently is not used.
This commit is contained in:
stiffly
2015-12-15 11:21:46 +01:00
parent 3f77da4a07
commit b698a0d36f
11 changed files with 161 additions and 66 deletions
+3
View File
@@ -16,6 +16,7 @@
#include "Core/EventBroker.h"
#include "Core/EKeyDown.h"
#include "Core/EKeyUp.h"
#include "Input/EInputCommand.h"
class Client
@@ -75,6 +76,8 @@ private:
bool OnKeyDown(const Events::KeyDown &e);
EventRelay<Client, Events::KeyUp> m_EKeyUp;
bool OnKeyUp(const Events::KeyUp &e);
EventRelay<Client, Events::InputCommand> m_EInputCommand;
bool OnInputCommand(const Events::InputCommand &e);
};
#endif