Adding models now crashes. Threading
Added a create player event that currently is not used.
This commit is contained in:
stiffly
2015-12-15 11:21:46 +01:00
parent 3f77da4a07
commit b698a0d36f
11 changed files with 161 additions and 66 deletions
+1 -1
View File
@@ -3,7 +3,7 @@
#include <string>
struct PlayerDefinition {
int EntityID = -1;
unsigned int EntityID = -1;
std::string Name = "";
boost::asio::ip::udp::endpoint Endpoint;
};