Adding models now crashes. Threading
Added a create player event that currently is not used.
This commit is contained in:
stiffly
2015-12-15 11:21:46 +01:00
parent 3f77da4a07
commit b698a0d36f
11 changed files with 161 additions and 66 deletions
+19
View File
@@ -0,0 +1,19 @@
#ifndef Events_CreatePlayer_h__
#define Events_CreatePlayer_h__
#include "Core/EventBroker.h"
#include "Core/World.h"
namespace Events
{
struct CreatePlayer : Event
{
unsigned int entityID;
std::string modelPath;
World* world;
};
}
#endif