Added DoubleJumpHexagon entity. Spawned DoubleJumpHexagon as the player doublejumps. Fixed DoubleJumping bug where you couldnt doublejump on rocks (where velocity wasnt 0.0)

This commit is contained in:
verysecrethero
2016-02-10 11:51:58 +01:00
parent 067780c93f
commit b6b96c5f11
4 changed files with 43 additions and 1 deletions
@@ -5,6 +5,9 @@
#include "Input/FirstPersonInputController.h"
#include <imgui/imgui.h>
#include "Core/EntityFile.h"
#include "Core/EntityFileParser.h"
class PlayerMovementSystem : public ImpureSystem, PureSystem
{
public: