Added config flag Debug.OutOfBodyExperience that allows you to spawn and view a player from a third person perspective, without the active camera being changed.
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@@ -22,7 +22,9 @@ MKLINK "%DeployLocation%\Schema\" "resources\Schema" /J
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RMDIR /S /Q "%DeployLocation%\Shaders"
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MKLINK "%DeployLocation%\Shaders\" "resources\Shaders" /J
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:: Configuration files
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DEL "%DeployLocation%\DefaultConfig.ini"
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MKLINK "%DeployLocation%\DefaultConfig.ini" "resources\DefaultConfig.ini" /H
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DEL "%DeployLocation%\DefaultInput.ini"
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MKLINK "%DeployLocation%\DefaultInput.ini" "resources\DefaultInput.ini" /H
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:: Platform specific binaries
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