Added comments and cleaned up in Game.cpp/h

This commit is contained in:
stiffly
2016-01-14 15:32:53 +01:00
parent c916185a7c
commit b80ecc29d8
3 changed files with 9 additions and 15 deletions
+2 -6
View File
@@ -29,10 +29,6 @@
// Sound
#include "Sound/SoundSystem.h"
//#include "Sound/EPlaySound.h"
//#include "Sound/EPlaySoundOnEntity.h"
//#include "Sound/EPlaySoundOnPosition.h"
class Game
{
@@ -65,8 +61,8 @@ private:
// Sound
SoundSystem* m_SoundSystem;
EventRelay<Game, Events::InputCommand> m_EInputCommand;
bool debugOnInputCommand(const Events::InputCommand& e);
//EventRelay<Game, Events::InputCommand> m_EInputCommand;
//bool debugOnInputCommand(const Events::InputCommand& e);
void debugInitialize();
void debugTick(double dt);