Merge remote-tracking branch 'origin/Menu'
# Conflicts: # include/Engine/Rendering/ModelJob.h # resources/Schema/Components.xsd # resources/Schema/Entities/Player.xml # resources/Schema/Entities/RenderingWorld.xml # src/Game/Game.cpp
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#ifndef PlayerHUD_h__
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#define PlayerHUD_h__
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#include "../../Engine/Core/System.h"
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#include "../../Engine/GLM.h"
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#include "../../Engine/Rendering/ESetCamera.h"
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#include <imgui/imgui.h>
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class PlayerHUD : public ImpureSystem
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{
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public:
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PlayerHUD(World* world, EventBroker* eventBrokerer);
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~PlayerHUD();
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virtual void Update(double dt) override;
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private:
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World* m_World;
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EventBroker* m_EventBroker;
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};
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#endif
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