WIP Cleaning
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@@ -59,7 +59,6 @@ private:
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glm::vec2 m_PlayerPositions[MAXCONNECTIONS];
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std::string m_PlayerName;
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int m_PlayerID = -1;
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IsWASDKeyDown m_IsWASDKeyDown;
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// Network logic
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PlayerDefinition m_PlayerDefinitions[MAXCONNECTIONS];
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