Added picking event

This commit is contained in:
viktorljung
2015-12-10 16:33:33 +01:00
parent aa805f9a41
commit bb900c5110
5 changed files with 94 additions and 26 deletions
+2 -2
View File
@@ -16,7 +16,7 @@ Game::Game(int argc, char* argv[])
m_RenderQueueFactory = new RenderQueueFactory();
// Create the renderer
m_Renderer = new Renderer();
m_Renderer = new Renderer(m_EventBroker);
m_Renderer->SetFullscreen(m_Config->Get<bool>("Video.Fullscreen", false));
m_Renderer->SetVSYNC(m_Config->Get<bool>("Video.VSYNC", false));
m_Renderer->SetResolution(Rectangle(
@@ -65,12 +65,12 @@ void Game::Tick()
m_EventBroker->Swap();
m_InputManager->Update(dt);
m_Renderer->Update(dt);
m_EventBroker->Swap();
// Iterate through systems and update world!
m_SystemPipeline->Update(m_World, dt);
testTick(dt);
m_Renderer->Update(dt);
m_RenderQueueFactory->Update(m_World);
m_Renderer->Draw(m_RenderQueueFactory->RenderQueues());