diff --git a/src/Game/Systems/CapturePointSystem.cpp b/src/Game/Systems/CapturePointSystem.cpp index 9f216cf1..f748ff09 100644 --- a/src/Game/Systems/CapturePointSystem.cpp +++ b/src/Game/Systems/CapturePointSystem.cpp @@ -78,9 +78,6 @@ void CapturePointSystem::UpdateComponent(EntityWrapper& capturePointEntity, Comp std::map nextPossibleCapturePoint; nextPossibleCapturePoint["Red"] = -1; nextPossibleCapturePoint["Blue"] = -1; - if (m_RecentlyCapturedNeedNextCapturePointNow) { - nextPossibleCapturePoint["Blue"] = -2; - } for (int i = 0; i < m_NumberOfCapturePoints; i++) { if (!m_CapturePointNumberToEntityMap[i].HasComponent("Team")) { continue;