Merge branch 'Importer' of https://github.com/teamfisk/TacticalZ into Importer

Conflicts:
	tools/MayaExporter/MayaExporter/Skeleton.cpp
This commit is contained in:
Teejoon
2016-02-01 18:06:35 +01:00
229 changed files with 9381 additions and 2841 deletions
+14 -3
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@@ -47,13 +47,24 @@ bool Export::Meshes(std::string pathName, bool selectedOnly)
for (unsigned int i = 0; i < connections.length(); i++) {
if (connections[i].node().apiType() == MFn::kSkinClusterFilter) {
MGlobal::select(shape.parent(i), MGlobal::kReplaceList);
MGlobal::displayInfo(MString() + "Moving " + thisNode.name() + " to bindPose.");
shape.parent(0, &status);
if (status != MS::kSuccess) {
MGlobal::displayError(MString() + "shape.parent(0, &status) failed with: " + status.errorString());
}
status = MGlobal::select(shape.parent(0), MGlobal::kReplaceList);
if (status != MS::kSuccess) {
MGlobal::displayError(MString() + "Parent to " + thisNode.name() + " failed");
}
MFnDependencyNode tmp(shape.parent(0));
MGlobal::displayInfo(MString() + "Moving " + tmp.name() + " to bindPose.");
status = MGlobal::executeCommand("GoToBindPose;");
if (status != MS::kSuccess) {
MGlobal::displayError(MString() + "GoToBindPose: " + status.errorString());
}
MGlobal::displayInfo(MString() + "Has moved " + thisNode.name() + " to bindPose.");
MGlobal::displayInfo(MString() + "Has moved " + tmp.name() + " to bindPose.");
}
}
}
+1 -3
View File
@@ -85,9 +85,6 @@ bool Material::findColorTexture(MaterialNode& material_node, MFnDependencyNode&
material_node.ColorMapFile = FullPath.erase(FullPath.find_last_of("."), FullPath.find_last_of(".") - FullPath.size());
material_node.ColorMapFileLength = material_node.ColorMapFile.length() + 1;
// Test
MGlobal::displayInfo(MString() + "getAbsolutePathToResources: " + workspace);
MGlobal::displayInfo(MString() + "Texture file: " + FullPath.c_str());
return true;
}
}
@@ -209,6 +206,7 @@ std::vector<MaterialNode>* Material::DoIt(Mesh mesh)
meshHasMaterial = true;
MaterialStorage.IndexStart = totalIndices;
MaterialStorage.IndexEnd = totalIndices + aMeshMaterial.second.size() - 1;
MGlobal::displayInfo("Oh noes, breaking in material");
break;
}
totalIndices += aMeshMaterial.second.size();
+3 -3
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@@ -19,18 +19,18 @@ public:
float ReflectionFactor;
float SpecularExponent;
float DiffuseColor[3]{ 1.0f };
float DiffuseColor[3]{ 1.0f, 1.0f, 1.0f };
unsigned int ColorMapFileLength = 0;
std::string ColorMapFile;
float SpecularColor[3]{ 1.0f };
float SpecularColor[3]{ 1.0f, 1.0f, 1.0f };
unsigned int SpecularMapFileLength = 0;
std::string SpecularMapFile;
unsigned int NormalMapFileLength = 0;
std::string NormalMapFile;
float IncandescenceColor[3]{ 1.0f };
float IncandescenceColor[3]{ 1.0f, 1.0f, 1.0f };
unsigned int IncandescenceMapFileLength = 0;
std::string IncandescenceMapFile;
+1 -8
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@@ -87,10 +87,6 @@ std::map<int, MeshClass::WeightInfo> MeshClass::GetWeightData()
}
weightMap[geomIter.index()] = weightInfo;
for (unsigned int k = 0; k!=nrOfWeights; k++) {
MGlobal::displayInfo(MString() + "influence: " + weightInfo.BoneIndices[k] + " weight: " + weightInfo.BoneWeights[k]);
}
geomIter.next();
}
it.next();
@@ -112,7 +108,6 @@ Mesh MeshClass::GetMeshData(MObjectArray object)
MFnDependencyNode thisNode(node);
MPlugArray connections;
thisNode.findPlug("inMesh").connectedTo(connections, true, true);
MGlobal::displayInfo(MString() + "inMesh");
bool hasSkin = false;
MPlug weightList, weights;
MObject weightListObject;
@@ -138,7 +133,6 @@ Mesh MeshClass::GetMeshData(MObjectArray object)
}
for (int pathID = 0; pathID < dagPaths.length(); pathID++) {
MGlobal::displayInfo(dagPaths[pathID].fullPathName());
MDagPath thisMeshPath(dagPaths[pathID]);
MMatrix transformMatrix = thisMeshPath.inclusiveMatrix(&status);
@@ -173,8 +167,7 @@ Mesh MeshClass::GetMeshData(MObjectArray object)
break;
}
map<string, vector<int>> materialFaceIDs;
MGlobal::displayInfo(MString() + "shaderIndexList: " + shaderIndexList.length());
MGlobal::displayInfo(MString() + "shaderList: " + shaderList.length());
MPlugArray plugArray;
for (int i = 0; i < shaderIndexList.length(); i++) {
MFnDependencyNode shader(shaderList[shaderIndexList[i]]);
+20 -4
View File
@@ -60,7 +60,7 @@
//
// return m_AllSkeletons;
//}
std::string attr[9] = { "scaleX", "scaleY", "scaleZ", "translateX", "translateY", "translateZ", "rotateX", "rotateY", "rotateZ" };
static std::string attr[9] = { "scaleX", "scaleY", "scaleZ", "translateX", "translateY", "translateZ", "rotateX", "rotateY", "rotateZ" };
Animation Skeleton::GetAnimData(std::string animationName, int startFrame, int endFrame)
{
@@ -155,12 +155,22 @@ Animation Skeleton::GetAnimData(std::string animationName, int startFrame, int e
MFnAnimCurve jointAnim(connected);
//MGlobal::displayInfo(MString() + "curve : " + jointAnim.name());
//MGlobal::displayInfo(MString() + "curve keys : " + jointAnim.numKeys());
//MGlobal::displayInfo(MString() + "curve keyframes : " + jointAnim.numKeyframes());
//MGlobal::displayInfo(MString() + "startFrame : " + startFrame);
//MGlobal::displayInfo(MString() + "endFrame : " + endFrame);
unsigned int startKeyFrameIndex = jointAnim.findClosest(MTime(startFrame, MTime::kNTSCField), &tmp);
if (tmp == MStatus::kFailure)
MGlobal::displayInfo(MString() + "Fail :c");
if (startFrame * oneDivSixty <= jointAnim.time(startKeyFrameIndex).value() && jointAnim.time(startKeyFrameIndex).value() <= endFrame * oneDivSixty) {
//MGlobal::displayInfo(MString() + "Start key time : " + jointAnim.time(startKeyFrameIndex).value());
if (startFrame <= jointAnim.time(startKeyFrameIndex).value() && jointAnim.time(startKeyFrameIndex).value() <= endFrame ) {
animatedJoints.push_back(jointIt.item());
i = 9;
break;
@@ -168,8 +178,15 @@ Animation Skeleton::GetAnimData(std::string animationName, int startFrame, int e
unsigned int endKeyFrameIndex = jointAnim.findClosest(MTime(endFrame, MTime::kNTSCField));
MGlobal::displayInfo(MString() + startKeyFrameIndex + " " + endKeyFrameIndex);
MGlobal::displayInfo(MString() + "Fail!!!!!!!!!!!!!!!!!!!!!!!!!");
if (startFrame * oneDivSixty <= jointAnim.time(endKeyFrameIndex).value() && jointAnim.time(endKeyFrameIndex).value() <= endFrame * oneDivSixty || endKeyFrameIndex - startKeyFrameIndex > 0) {
//MGlobal::displayInfo(MString() + "End key index : " + endKeyFrameIndex);
//MGlobal::displayInfo(MString() + "end key time : " + jointAnim.time(endKeyFrameIndex).value());
/*MGlobal::displayInfo(MString() + "start keyfram index: " + startKeyFrameIndex + ". End keyfram index: " + endKeyFrameIndex + ".");*/
if (startFrame <= jointAnim.time(endKeyFrameIndex).value() && jointAnim.time(endKeyFrameIndex).value() <= endFrame || endKeyFrameIndex - startKeyFrameIndex > 0) {
animatedJoints.push_back(jointIt.item());
i = 9;
break;
@@ -191,11 +208,13 @@ Animation Skeleton::GetAnimData(std::string animationName, int startFrame, int e
}
}*/
} // end of int i loop
jointIt.next();
}
jointIt.reset();
}
int currentFrame = startFrame;
while (currentFrame <= endFrame) { // ANDREAS
Animation::Keyframe thisKeyFrame;
@@ -314,18 +333,15 @@ std::vector<BindPoseSkeletonNode> Skeleton::GetBindPoses()
MVector tmp = MayaJoint.transformation().getTranslation(MSpace::kObject);
MGlobal::displayError(MString() + "translation befor: " + tmp[0] + " " + tmp[1] + " " + tmp[2]);
//Matrix[3][0] *= -1;
//Matrix[3][2] *= -1;
//Matrix[3][1] *= -1;
double test[3];
MayaJoint.transformation().getScale(test, MSpace::kObject);
MGlobal::displayError(MString() + "scale: " + test[0] + " " + test[1] + " " + test[2]);
MTransformationMatrix::RotationOrder order = MTransformationMatrix::RotationOrder::kXYZ;
MayaJoint.transformation().getRotation(test, order);
MGlobal::displayError(MString() + "rotation: " + test[0] + " " + test[1] + " " + test[2]);
//----- test