Changed how we get skeletons. Made so that we could get the bind pose for each skeleton in the scene
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@@ -33,6 +33,9 @@
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#include <maya/MPlug.h>
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#include <maya/MAnimControl.h>
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#include <maya/MTime.h>
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#include <maya/MDataHandle.h>
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#include <maya/MTransformationMatrix.h>
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#include <maya/MFnMatrixData.h>
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// Wrappers
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