Revert "Merge pull request #43 from teamfisk/Forward+"

This reverts commit d59ab5aba2, reversing
changes made to bef95235d0.
This commit is contained in:
viktorljung
2016-01-23 15:57:26 +01:00
parent d59ab5aba2
commit bd62b5873d
27 changed files with 99 additions and 706 deletions
+4 -13
View File
@@ -17,25 +17,16 @@ public:
void InitializeTextures();
void InitializeFrameBuffers();
void InitializeShaderPrograms();
void Draw(RenderScene& scene);
void ClearBuffer();
//Return the texture that is used in later stages to apply the bloom effect
GLuint BloomTexture() const { return m_BloomTexture; }
//Return the texture with diffuse and lighting of the scene.
GLuint SceneTexture() const { return m_SceneTexture; }
void Draw(RenderScene& scene);
//Getters
private:
void GenerateTexture(GLuint* texture, GLenum wrapping, GLenum filtering, glm::vec2 dimensions, GLint internalFormat, GLint format, GLenum type) const;
void GenerateMipMapTexture(GLuint* texture, GLenum wrapping, glm::vec2 dimensions, GLint format, GLenum type, GLint numMipMaps) const;
Texture* m_WhiteTexture;
Texture* m_BlackTexture;
FrameBuffer m_FinalPassFrameBuffer;
GLuint m_BloomTexture;
GLuint m_SceneTexture;
GLuint m_DepthBuffer;
const IRenderer* m_Renderer;
const LightCullingPass* m_LightCullingPass;