Some merge fixes, needs more work
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@@ -8,6 +8,8 @@ RenderSystem::RenderSystem(EventBroker* eventBrokerer, RenderQueueCollection* re
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Initialize();
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EVENT_SUBSCRIBE_MEMBER(m_ESetCamera, &RenderSystem::OnSetCamera);
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EVENT_SUBSCRIBE_MEMBER(m_EInputCommand, &RenderSystem::OnInputCommand);
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}
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