Clean up
This commit is contained in:
@@ -4,7 +4,6 @@ AnimationSystem::AnimationSystem(SystemParams params)
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: System(params)
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{
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EVENT_SUBSCRIBE_MEMBER(m_EAutoAnimationBlend, &AnimationSystem::OnAutoAnimationBlend);
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EVENT_SUBSCRIBE_MEMBER(m_EInputCommand, &AnimationSystem::OnInputCommand);
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}
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void AnimationSystem::Update(double dt)
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@@ -16,7 +15,6 @@ void AnimationSystem::Update(double dt)
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for(auto& autoBlendQueue : m_AutoBlendQueues) {
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autoBlendQueue.second.UpdateTime(dt);
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// autoBlendQueue.second.PrintQueue();
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}
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}
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@@ -136,7 +134,6 @@ void AnimationSystem::UpdateWeights(double dt)
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if (blendTree != nullptr) {
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blendJob.BlendInfo.progress = glm::clamp(blendJob.CurrentTime / blendJob.Duration, 0.0, 1.0);
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LOG_INFO("Progress: %f, %s", blendJob.BlendInfo.progress, blendJob.BlendInfo.NodeName.c_str());
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blendJob.BlendInfo = blendTree->AutoBlendStep(blendJob.BlendInfo);
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}
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@@ -215,376 +212,6 @@ bool AnimationSystem::OnAutoAnimationBlend(Events::AutoAnimationBlend& e)
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}
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}
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}
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LOG_INFO("Inserting %s blendJob into %s subtree", e.NodeName.c_str(), subTreeRoot.Name().c_str());
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m_AutoBlendQueues[subTreeRoot].Insert(abj);
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LOG_INFO("\n");
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m_AutoBlendQueues.at(subTreeRoot).PrintQueue();
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LOG_INFO("\n");
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return true;
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}
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bool AnimationSystem::OnInputCommand(const Events::InputCommand& e)
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{
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if (e.Value == 1.f) {
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if(e.Command == "DashForward") {
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auto blendComponents = m_World->GetComponents("BlendAdditive");
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if (blendComponents == nullptr) {
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return false;
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}
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for (auto& bc : *blendComponents) {
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EntityWrapper entity = EntityWrapper(m_World, bc.EntityID);
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if (entity.Name() == "Assault") {
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.2;
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aeb.NodeName = "DashForward";
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aeb.RootNode = entity;
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aeb.Restart = true;
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aeb.Start = true;
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m_EventBroker->Publish(aeb);
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}
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.3;
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aeb.NodeName = "StandCrouchBlend";
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aeb.RootNode = entity;
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aeb.Delay = -0.3;
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aeb.Start = true;
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aeb.Restart = false;
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aeb.AnimationEntity = entity.FirstChildByName("DashForward");
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m_EventBroker->Publish(aeb);
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}
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}
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}
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} else if (e.Command == "DashBackward") {
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auto blendComponents = m_World->GetComponents("BlendAdditive");
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if (blendComponents == nullptr) {
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return false;
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}
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for (auto& bc : *blendComponents) {
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EntityWrapper entity = EntityWrapper(m_World, bc.EntityID);
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if (entity.Name() == "Assault") {
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.1;
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aeb.NodeName = "DashBackward";
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aeb.RootNode = entity;
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aeb.Restart = true;
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aeb.Start = true;
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m_EventBroker->Publish(aeb);
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}
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.3;
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aeb.NodeName = "StandCrouchBlend";
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aeb.RootNode = entity;
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aeb.Start = true;
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aeb.Restart = false;
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aeb.Delay = -0.3;
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aeb.AnimationEntity = entity.FirstChildByName("DashBackward");
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m_EventBroker->Publish(aeb);
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}
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}
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}
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} else if (e.Command == "DashLeft") {
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auto blendComponents = m_World->GetComponents("BlendAdditive");
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if (blendComponents == nullptr) {
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return false;
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}
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for (auto& bc : *blendComponents) {
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EntityWrapper entity = EntityWrapper(m_World, bc.EntityID);
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if (entity.Name() == "Assault") {
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.1;
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aeb.NodeName = "DashLeft";
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aeb.RootNode = entity;
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aeb.Restart = true;
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aeb.Start = true;
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m_EventBroker->Publish(aeb);
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}
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.3;
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aeb.NodeName = "StandCrouchBlend";
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aeb.RootNode = entity;
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aeb.Delay = -0.3;
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aeb.Start = true;
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aeb.Restart = false;
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aeb.AnimationEntity = entity.FirstChildByName("DashLeft");
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m_EventBroker->Publish(aeb);
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}
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}
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}
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} else if (e.Command == "DashRight") {
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auto blendComponents = m_World->GetComponents("BlendAdditive");
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if (blendComponents == nullptr) {
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return false;
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}
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for (auto& bc : *blendComponents) {
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EntityWrapper entity = EntityWrapper(m_World, bc.EntityID);
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if (entity.Name() == "Assault") {
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.1;
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aeb.NodeName = "DashRight";
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aeb.RootNode = entity;
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aeb.Restart = true;
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aeb.Start = true;
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m_EventBroker->Publish(aeb);
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}
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.3;
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aeb.NodeName = "StandCrouchBlend";
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aeb.RootNode = entity;
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aeb.Start = true;
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aeb.Restart = false;
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aeb.AnimationEntity = entity.FirstChildByName("DashRight");
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aeb.Delay = -0.3;
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m_EventBroker->Publish(aeb);
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}
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}
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}
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} else if (e.Command == "Jump") {
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auto blendComponents = m_World->GetComponents("BlendAdditive");
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if (blendComponents == nullptr) {
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return false;
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}
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for (auto& bc : *blendComponents) {
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EntityWrapper entity = EntityWrapper(m_World, bc.EntityID);
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if (entity.Name() == "Assault") {
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.25;
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aeb.NodeName = "Jump";
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aeb.RootNode = entity;
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aeb.Start = true;
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aeb.Restart = true;
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m_EventBroker->Publish(aeb);
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}
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.3;
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aeb.NodeName = "StandCrouchBlend";
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aeb.RootNode = entity;
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aeb.Start = true;
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aeb.Restart = false;
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aeb.AnimationEntity = entity.FirstChildByName("Jump");
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m_EventBroker->Publish(aeb);
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}
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}
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}
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} else if (e.Command == "Reload") {
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auto blendComponents = m_World->GetComponents("BlendAdditive");
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if (blendComponents == nullptr) {
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return false;
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}
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for (auto& bc : *blendComponents) {
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EntityWrapper entity = EntityWrapper(m_World, bc.EntityID);
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if (entity.Name() == "Assault") {
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.2;
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aeb.NodeName = "ReloadSwitch";
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aeb.RootNode = entity;
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aeb.Start = true;
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aeb.Restart = true;
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m_EventBroker->Publish(aeb);
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}
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.2;
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aeb.NodeName = "IdlePrimary";
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aeb.RootNode = entity;
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aeb.Delay = -0.1;
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aeb.Start = true;
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aeb.Restart = false;
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aeb.AnimationEntity = entity.FirstChildByName("ReloadSwitch");
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m_EventBroker->Publish(aeb);
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}
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}
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}
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} else if (e.Command == "Crouch") {
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auto blendComponents = m_World->GetComponents("BlendAdditive");
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if (blendComponents == nullptr) {
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return false;
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}
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for (auto& bc : *blendComponents) {
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EntityWrapper entity = EntityWrapper(m_World, bc.EntityID);
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if (entity.Name() == "Assault") {
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.3;
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aeb.NodeName = "CrouchMovement";
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aeb.RootNode = entity;
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aeb.Start = true;
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aeb.Restart = true;
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aeb.SingleLevelBlend = true;
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m_EventBroker->Publish(aeb);
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}
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}
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}
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} else if (e.Command == "Shoot") {
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auto blendComponents = m_World->GetComponents("BlendAdditive");
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if (blendComponents == nullptr) {
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return false;
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}
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for (auto& bc : *blendComponents) {
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EntityWrapper entity = EntityWrapper(m_World, bc.EntityID);
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if (entity.Name() == "Assault") {
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.1;
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aeb.NodeName = "ShootPrimary";
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aeb.RootNode = entity;
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aeb.Start = true;
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aeb.Restart = true;
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m_EventBroker->Publish(aeb);
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}
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.1;
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aeb.NodeName = "IdlePrimary";
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aeb.RootNode = entity;
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aeb.Delay = 0.0;
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aeb.Start = true;
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aeb.Restart = false;
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aeb.AnimationEntity = entity.FirstChildByName("ShootPrimary");
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m_EventBroker->Publish(aeb);
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}
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}
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}
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} else if (e.Command == "LeftTest") {
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auto blendComponents = m_World->GetComponents("BlendAdditive");
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if (blendComponents == nullptr) {
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return false;
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}
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for (auto& bc : *blendComponents) {
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EntityWrapper entity = EntityWrapper(m_World, bc.EntityID);
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if (entity.Name() == "Assault") {
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.1;
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aeb.NodeName = "Left";
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aeb.RootNode = entity;
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aeb.Start = true;
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m_EventBroker->Publish(aeb);
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}
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}
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}
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} else if (e.Command == "RightTest") {
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auto blendComponents = m_World->GetComponents("BlendAdditive");
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if (blendComponents == nullptr) {
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return false;
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}
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for (auto& bc : *blendComponents) {
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EntityWrapper entity = EntityWrapper(m_World, bc.EntityID);
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if (entity.Name() == "Assault") {
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.1;
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aeb.NodeName = "Right";
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aeb.RootNode = entity;
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aeb.Start = true;
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m_EventBroker->Publish(aeb);
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}
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}
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}
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} else if (e.Command == "ForwardTest") {
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auto blendComponents = m_World->GetComponents("BlendAdditive");
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if (blendComponents == nullptr) {
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return false;
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}
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for (auto& bc : *blendComponents) {
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EntityWrapper entity = EntityWrapper(m_World, bc.EntityID);
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if (entity.Name() == "Assault") {
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.1;
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aeb.NodeName = "Walk";
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aeb.RootNode = entity;
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aeb.Start = true;
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m_EventBroker->Publish(aeb);
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}
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}
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}
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}
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} else if (e.Command == "BackwardTest") {
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auto blendComponents = m_World->GetComponents("BlendAdditive");
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if (blendComponents == nullptr) {
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return false;
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}
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for (auto& bc : *blendComponents) {
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EntityWrapper entity = EntityWrapper(m_World, bc.EntityID);
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if (entity.Name() == "Assault") {
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.1;
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aeb.NodeName = "Walk";
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aeb.RootNode = entity;
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aeb.Start = true;
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aeb.Reverse = true;
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m_EventBroker->Publish(aeb);
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}
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}
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}
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} else if (e.Value == 0.f) {
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if (e.Command == "Crouch") {
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auto blendComponents = m_World->GetComponents("BlendAdditive");
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if (blendComponents == nullptr) {
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return false;
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}
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for (auto& bc : *blendComponents) {
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EntityWrapper entity = EntityWrapper(m_World, bc.EntityID);
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if (entity.Name() == "Assault") {
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{
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Events::AutoAnimationBlend aeb;
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aeb.Duration = 0.3;
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aeb.NodeName = "StandMovement";
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aeb.RootNode = entity;
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aeb.Start = true;
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aeb.Restart = true;
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aeb.SingleLevelBlend = true;
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m_EventBroker->Publish(aeb);
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}
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}
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}
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}
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}
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}
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