Created a FileDropped event for when a file is dropped onto the client by the OS

This commit is contained in:
2015-12-17 13:26:12 +01:00
parent 8000654005
commit c1b9404e52
3 changed files with 37 additions and 0 deletions
+16
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@@ -0,0 +1,16 @@
#ifndef EFileDropped_h__
#define EFileDropped_h__
#include "EventBroker.h"
namespace Events
{
struct FileDropped : Event
{
std::string Path;
};
}
#endif
+3
View File
@@ -16,6 +16,7 @@
#include "ELockMouse.h"
#include "EGamepadAxis.h"
#include "EGamepadButton.h"
#include "EFileDropped.h"
class InputManager
{
@@ -71,6 +72,8 @@ private:
static void GLFWCharCallback(GLFWwindow* window, unsigned int c);
static std::vector<std::pair<double, double>> GLFWScrollCallbackQueue;
static void GLFWScrollCallback(GLFWwindow* window, double xoffset, double yoffset);
static std::vector<std::string> GLFWDropCallbackQueue;
static void GLFWDropCallback(GLFWwindow* window, int count, const char* paths[]);
};
#endif