Blur is now looking like real blur

This commit is contained in:
Tleety
2016-03-10 13:07:41 +01:00
parent a2244e87ad
commit c3255519bf
5 changed files with 80 additions and 8 deletions
@@ -25,6 +25,7 @@ void CommonFunctions::GenerateMultiSampleTexture(GLuint* texture, int numSamples
void CommonFunctions::GenerateMipMapTexture(GLuint* texture, GLenum wrapping, glm::vec2 dimensions, GLint format, GLenum type, GLint numMipMaps)
{
glDeleteTextures(1, texture);
glGenTextures(1, texture);
glBindTexture(GL_TEXTURE_2D, *texture);
glTexStorage2D(GL_TEXTURE_2D, numMipMaps, GL_RGBA8, dimensions.x, dimensions.y);