Added BoostSystem, Added BoostAssault entity XML

This commit is contained in:
verysecrethero
2016-02-17 18:11:36 +01:00
parent 56bc1fee3d
commit c3ed429377
6 changed files with 5326 additions and 155 deletions
+60
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#include "Systems/BoostSystem.h"
BoostSystem::BoostSystem(SystemParams params)
: System(params)
{
EVENT_SUBSCRIBE_MEMBER(m_EPlayerDamage, &BoostSystem::OnPlayerDamage);
}
bool BoostSystem::OnPlayerDamage(Events::PlayerDamage& e)
{
if (e.Victim.ID == e.Inflictor.ID) {
return false;
}
if (!e.Victim.Valid() && e.Victim != LocalPlayer && !e.Victim.IsChildOf(LocalPlayer)) {
return false;
}
if (!e.Inflictor.Valid() || !e.Victim.Valid()) {
return false;
}
auto teamInflictor = m_World->GetComponent(e.Inflictor.ID, "Team");
auto teamVictim = m_World->GetComponent(e.Victim.ID, "Team");
if ((int)teamInflictor["Team"] != (int)teamVictim["Team"]) {
return false;
}
//friendly fire
auto className = determineClass(e.Inflictor);
if (className == "") {
return false;
}
//"Schema/Entities/BoostAssault.xml"
std::string classXML = "Schema/Entities/" + className + ".xml";
//class
//load & set the BoostAssault Component
auto entityFile = ResourceManager::Load<EntityFile>(classXML);
EntityFileParser parser(entityFile);
EntityID boostAssaultEntity = parser.MergeEntities(m_World);
m_World->SetParent(boostAssaultEntity, e.Victim.ID);
return true;
}
std::string BoostSystem::determineClass(EntityWrapper player)
{
if (m_World->HasComponent(player.ID, "DashAbility")) {
return "BoostAssault";
}
if (m_World->HasComponent(player.ID, "DefenderShield")) {
return "BoostDefender";
}
if (m_World->HasComponent(player.ID, "SniperSprint")) {
return "BoostSniper";
}
return "";
}