Added BoostSystem, Added BoostAssault entity XML

This commit is contained in:
verysecrethero
2016-02-17 18:11:36 +01:00
parent 56bc1fee3d
commit c3ed429377
6 changed files with 5326 additions and 155 deletions
@@ -384,10 +384,12 @@ bool AssaultWeaponBehaviour::shoot(double damage)
return false;
}
// Check for friendly fire
if ((ComponentInfo::EnumType)victim["Team"]["Team"] == (ComponentInfo::EnumType)m_Player["Team"]["Team"]) {
return false;
}
// Do Not Check for friendly fire
//// Check for friendly fire
//if ((ComponentInfo::EnumType)victim["Team"]["Team"] == (ComponentInfo::EnumType)m_Player["Team"]["Team"]) {
// return false;
//}
// Deal damage!
Events::PlayerDamage ePlayerDamage;