diff --git a/src/Engine/Core/Util/Logging.cpp b/src/Engine/Core/Util/Logging.cpp index e5427965..63a6f380 100644 --- a/src/Engine/Core/Util/Logging.cpp +++ b/src/Engine/Core/Util/Logging.cpp @@ -33,8 +33,8 @@ void _LOG(_LOG_LEVEL logLevel, const char* file, const char* func, unsigned int va_end(args); if (logLevel == LOG_LEVEL_ERROR) { - /*std::cerr << file << ":" << line << " " << func << std::endl; - std::cerr << _LOG_LEVEL_PREFIX[logLevel] << message << std::endl;*/ + std::cerr << file << ":" << line << " " << func << std::endl; + std::cerr << _LOG_LEVEL_PREFIX[logLevel] << message << std::endl; } else { std::cout << _LOG_LEVEL_PREFIX[logLevel] << message << std::endl; } diff --git a/src/Engine/Rendering/Renderer.cpp b/src/Engine/Rendering/Renderer.cpp index fd75911d..251bba2b 100644 --- a/src/Engine/Rendering/Renderer.cpp +++ b/src/Engine/Rendering/Renderer.cpp @@ -142,7 +142,7 @@ void Renderer::Draw(RenderFrame& frame) PerformanceTimer::StopTimer("Renderer-Depth"); } PerformanceTimer::StartTimer("AO generation"); - //m_SSAOPass->Draw(m_PickingPass->DepthBuffer(), frame.RenderScenes.front()->Camera); + m_SSAOPass->Draw(m_PickingPass->DepthBuffer(), frame.RenderScenes.front()->Camera); GLuint ao = m_SSAOPass->SSAOTexture(); PerformanceTimer::StopTimer("AO generation"); for (auto scene : frame.RenderScenes){